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ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] elnyan2018-06-29 03:05 pm
Entry tags:

❪ test drive #6 ❫

YOUR STORY BEGINS    

The Storm came. You remember darkness, but you don't remember much after that.

You don't know how long you slept, but the dreams were short. You remember the expanse of stars and galaxies in your direct view. Every world and solar system ever known to man was present in your dreams in careful, pristine detail. You also witnessed the Storm, which has devoured a fair portion of these galaxies. Your Earth and similar planets were assimilated by the Storm. Somehow, you knew it would be the last you'd see of your world. That was when she told you what happened. You knew that you'd be living somewhere new. The details weren't clear, but you knew it was a part of a deal with the entity known as Darma.

Not long after, you'll wake at Thesa Station. Your body is still cold; it all felt like a dream, but somehow, you knew it wasn't —

We were mistaken to think we should not intervene. Dangers far beyond what should exist on this planet lurk beyond even our sight. Poor Ysverai's resurrection is only a portent of what threatens this world. El Nysa must remain frozen in time until we have found a way to repair the damage the High Dragon has wrought. But repair it we will. We give you this promise.

We are sorry for leaving you in your time of need. There was greater danger, or so we thought. The Storm, for the first time, had somehow encroached beyond our shields. Blinded to what was occurring on the planet, we believed it safe to turn our sight from the planet… Safe to leave our physical forms entirely, for we needed the energy to ward off the Storm. We withdrew ourselves from our aspect that we call Thesa, and in doing so left you vulnerable. We can only hope you will forgive us.

Still, we must ask your aid, for both your sake, and for all life on this fragile planet. Please, leave the matter of Ysverai's curse in our hands. Ready yourselves to journey to Nadril and find how the High Dragon's resurrection was hidden from our sight. We will do all in our power to repair El Nysa, but you should prepare yourselves well. We fear there is yet greater danger ahead, both from the Storm and from what lies obscured on the planet.

CLEAN-UP CREW    

While everything has wound down significantly from the strife and destruction of battle, the frozen image of Ysverai, the massive, rotten dragon, and the hole he tore in El Nysa's sky, on several screens of the station is a constant reminder of what took place. New and old refugees alike will notice that prolonged exposure to these images will leave them with a disquiet that gradually builds to actual pain. The discomfort starts from a crawling sensation, insects over skin, and gradually becomes unbearable. They will begin to hear the cries of Ysverai’s pain and suffering, first whispers, then echoes, then wails. Even after Refugees tear their eyes away from this footage, a strange itching sensation remains beneath their skin for several minutes.

The dragon isn’t a matter for them to deal with, however. Darma made it clear that the Natha will find a solution. For now, everyone is encouraged to assist in the clean-up of the cities currently frozen in time. However, in interest of the current events and the fact that the refugees still have much to prepare for, they will be offering this help remotely.

Several stations are set up where refugees can remote control drones to map out areas and pick up some of the lighter weight debris. Those more well versed technology are encouraged to assist those who may be having trouble getting started with the unfamiliar Natha tech. It seems like it’ll definitely take some getting used to, though. On the bright side, they’re pretty durable drones so if at first you don’t succeed, press the next button? To keep morale high during the clean-up efforts, one of the Natha have set up large hoops around dumpsites and a scoreboard program in the control room, though there's no sign of any directions or rules to be found. That's right, you can play a mechanized version of… some sort of game while you're helping clean up El Nysa. Just make sure you don't get too carried away with competitive spirit!

For those looking to pilot something more heavy-duty, there are also cockpits set up for remote control piloting of basic mecha. These are very similar to the VR simulations offered on the station. However, they will not work without a partner. To be able to successfully move one of these, two refugees will be required to connect their minds and pilot in tandem. This may be a daunting task, but with the extensive structural damage to the cities, it's a necessary one. Piloting will require trust and cooperation to make it through. The more connected the pilots are, the more agile and powerful their mecha will be. For those who can’t seem to get on the same page, coordination will be a pipe dream.

PROBLEMS WITH THE SHIP    

By now it’s likely clear to all refugees, new and old, that for all that they may appear to be infinitely powerful, the Natha Orbiters have been shaken by the recent events on El Nysa. The details of Ysverai’s revival were somehow obscured from their view, and while they’re focusing their efforts on the planet, certain… abnormalities again begin to arise on Thesa Station.

The most prevalent of the problems plaguing the Station are the malfunctioning doors. Walking through a door that should lead to a bedroom or kitchen (or, for the truly unfortunate, a toilet) will suddenly take refugees somewhere entirely different and possibly even new. And while this may lead to some accusations of breaking and entering, at least these mishaps can be quickly rectified by an apology and a hasty exit. That is, unless the door refuses to open again — the locks also seem to be malfunctioning.

Still, those that find themselves transported somewhere familiar, though off-limits, should consider themselves lucky. Thesa Station is far more vast than most refugees are aware, and some of them might find themselves wandering into a uniquely sticky laboratory. This area appears to serve no purpose other than to house dozens of slimes. These slimes appear not only in a variety of fun colours, but with a variety of not-so-fun abilities ranging from harmless (spitting bubbles) to deadly (spitting fire). Regardless of what abilities a slime possesses however, they are all relentlessly friendly, and characters will need to be careful not to accidentally bringing one out with them once they manage to escape.

Unfortunately, that’s not the only situation to escape from. Whether it’s in the mess hall or the bathroom, many will find themselves suddenly rising off the ground. … with everything else in the room, too! It seems like gravity control is also on the fritz. Fortunately, most open spaces aboard the station have a small control panel that can correct these effects. The only problem is getting there. Hopefully at least one of you refugees took that anti-gravity safety course.

SUMMER TURNS TO WINTER    

The news that the refugees should begin preparations for a return to El Nysa may come as a surprise given that the planet still remains frozen, but it appears there is one community that has somehow withstood Darma’s intervention: an area known as Nadril where time continues to flow freely. Not much information is available regarding this destination, other than the fact that it is isolated, and, more importantly, that it is cold.

(Maybe characters should consider the malfunctioning thermostat plunging the temperature to below zero in certain areas on the station as preparation for their upcoming journey!)

There are other resources available for those itching to take action, of course. There will be a new supply pack delivered to each room containing gear meant to withstand freezing temperatures — both clothing and storage gear to keep water rations from freezing. Characters will also be alerted to new training programs available in the VR room that are designed to assist with survival in the snowy regions of Nadril.

The training programs will consist of a variety of tutorials that will assist in winter survival. Naturally, there will be courses on how to start fires, find food, and build igloos to withstand the frigid temperatures, but that’s not all. Due to the Natha testing their systems, there will occasionally be strange occurrences. For example, refugees may experience a snowball or two pelting them from out of nowhere, or they may suddenly find themselves being cloaked by a snow yeti costume, amongst many other inconveniences. Hopefully that doesn’t detract from the lessons to be learned here, as some of the training programs can include extreme weather survival, including the perils of snow storms or avalanches.

SOCIAL-LINKED(in)   
By some miracle, there are still some quieter parts of the hall. This may be an appropriate time to check out your smartphone. Aside from the expected "Omage" app, there seems to be a new one called Social-Linked. There, you may find a profile waiting to be posted. The app allows for the user to fill it in, but there is also an auto-function! upon pressing it, it will generate a shockingly-honest answer based on the Natha's observation of your history. Roman will be your only friend in this app, with his very own profile:

●●●●○ THESA
ROMAN
@romannoodles (∞), Thesa

I WAS A: Butler! I still am, and I'm happy to serve all of the new arrivals!

I'M SKILLED IN: Cooking, cleaning, anything that involves making your life better!

I'M LOOKING FOR: Consistency!

ALSO, I'M: Not entirely certain if the "auto" profile function is to your liking. Feel free to edit if it is not to taste!

So, have you decided on making your own profile? Perhaps you used the "auto" function on accident? Regardless, once your profile is out there, it's out there. And like the Omage app, it will match you with someone. NOTE: Please use the form below to fill out a profile! Whether it's auto-generated or filled by the character is up to you!

STASIS UNITS    

During this time of crisis, the Natha have done their utmost to ensure the safety of those in cryosleep. However, due to the nature of recent events, they will be asking some refugees to do a quick check on some of the pods in the stasis unit. While they are definitely looking for any damage that may have occurred over these past few weeks, they also seem interested in getting a deeper insight into some of the occupants.

On each control panel for the pods, there's a new application, asking observers to add notes and commentary — the Natha are looking for a more personal understanding of their sleeping occupants. Refugees are tasked with providing evaluations of the sleepers, based on both their knowledge of those from their homes and on what they can observe just by examining them in their repose. The application asks for how useful you think the pod's occupant would be in a crisis, what their skills are, what their best feature is, if you'd take them with you for a long walk on the beach, and so on… And, of course, all answers must be recorded out loud. Anyone passing by could overhear these evaluations, flattering or less than.

FINAL OOC NOTES    
As always, feel free to wildcard prompts within Thesa Station!

These threads may be carried over as game canon if players choose. Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below.

New players may submit an AC-length thread HERE from this TDM for 2 Natha REP. In addition, old players who have not submitted rep for the Hour of Ruin log may also submit a TDM thread for 2 Natha REP. The due date for submission is July 15 11:59 PM EST.

For this application cycle, there will be a cap of 60 and no reserves. Applications will be open on July 9 12:01 AM EST and end on July 13 11:59 PM EST. Thank you!

acerate: (v18 - 083)

[personal profile] acerate 2018-08-26 08:06 pm (UTC)(link)
[There's a--there's this scandalized cry, in the moment he's accosted. Where before Yau Si had carried himself like a water lily, like a dewy lotus flower, this heap of man and all his golden hair have come splashing through the cool pond carrying those flowers. His ears had pricked, his calves held him with wave-cresting grace, andddd...

Yeah, Yau Si is crying out, maybe more outraged than startled. This man, too much like sunlight--he's like glaring sunlight, an unwelcome dawn right into Yau Si's eyes, and Yau Si feels practically smothered by him. The weight of him nearly takes Yau Si down, even if the circle of his arms isn't cruel; it's just that Yau Si is slight and doesn't have much more fortitude than soft sweet cakes. He squirms himself away from Jack's arms, rustling himself up, looking more like an agitated kid than someone hot and haughty, for a moment that lasts too long. Then he catches himself in his own petulant glare, and he gulps in a breath to try and steady himself. It's likely too late to salvage himself, now--to reinstate the water lilies--but he doesn't want to tell himself that. He must be more elegant. So he won't cower, even when Jack has his hand, even when Jack rises tall. Their roles reverse: now Yau Si is looking up to Jack's face, as Jack is taller between the two. He opens his mouth to say something--smooth or scathing, he's honestly still deciding--but there's the darling gurgle of that little slime, and Yau Si feels himself being yanked along, and the heat behind him is a hazard. He can only squawk, at first, and again, it sounds angry... His sleek black braid is not so long as Jack's, but it trails behind him all the same.

When they're able to jerk to a stop, Yau Si crashes into Jack, but he doesn't scurry away from it. He ducks his head, draws up his shoulders, and clings to Jack's midsection. He's about half a foot smaller than Jack at his best, but his inward curling makes him even smaller, and there's a tremor to all his tight angles. At last, he looks all the way up to Jack, and...]


Are you ever going to stop manhandling me? Don't whine like that! You've dragged me near to my death!

[But he's still not as haughty as he'd like to be. The slime behind them gives a plesant giggle, and Yau Si flinches and ducks against Jack's chest in fear.]

--Don't you have a gun or something?! [he demands, simultaneously breathless and infuriated. He's almost as shaky as a fawn, even when he sounds venomous like this--and he carries the smell of champagne, too, or something close to it. He might not be sober.]
crystalwaters: (pic#12528306)

[personal profile] crystalwaters 2018-08-28 05:20 am (UTC)(link)
[ This certainly is a noisy affair, isn't it? While Jack had anticipated some protest to his antics, it's much more impressive from one of such apparent stature and grace!

It's fortunate that the shock brings him so much amusement, because this isn't exactly conducive to shaking their pint-sized predator. ]


Ah...

[ He finds himself cradling the back of this stranger's head, patting his back, and attempting to provide some general sense of comfort while he looks for some direction here. ]

A gun? No, I'm afraid that I barely know how to use a sword. [ A bold lie, but who's here to deface it? ] Wait-- a gun! I think I know where to get one!

[ That's right! He'd originally come this way because he'd remembered seeing something that looked like a strange weapon on the wall, designed for extinguishing fire. (The only reason he knew that much was due to the fact that it had a large sign labeling it as "Fire Extinguisher".)

Jack pries the man's delicate hands off his torso, instead tucking them up against his chest. It allows him a moment to scoop an arm behind the other's knees, hoisting him up to carry-- princess style. Off toward their destination they go!! ]
acerate: (v14 - 043)

[personal profile] acerate 2018-08-28 09:23 pm (UTC)(link)
[Yau Si has a mind to yell again--that sounds nice. That sounds fulfilling. So he opens his mouth to do that, but, isn't this the strangest thing! There's a hand at his hair, and not to pull it. It doesn't seem mean at all. Presumptuous, and stupid, but not mean. Yau Si gasps, slowly, like a sigh of pleasant surprise in reverse. He's trying to figure out whether this is something that could ever feel familiar.

Now he begins to grimace, and he squints through bleariness. He doesn't say anything else yet--he doesn't even when he's gathered up into a bundle of long legs, soft sweater, and black hair. One of his hands comes to clutch at Jack's shirt, but still he doesn't say a thing. No protests, in this. He lets himself be swept to maybe safety. And that's odd, because Yau Si had thought he wouldn't fear getting hurt. He thought it would be fine. He'd thought he was thinking clearly, but the more he drinks, the worse it...

All things considered, he's been weirdly docile. He's been resting against Jack's chest, swallowing smooth gulps of air. But he starts to rouse, and he turns his head to set his chin on Jack's shoulder so he can watch their wake. The jet of fire, the scorch marks...

All of a sudden, Yau Si hooks two of his fingers into the base of Jack's braid. He doesn't pull it, but he could, and he absolutely would. He takes a breath, and hisses,]
I am not going to die in a fire.

[Jack is an odd person to be making that announcement to--after all, he's already carrying Yau Si away. Maybe Yau Si is declaring this to himself.]

If you keep me safe, I'll reward you. All right?