Entry tags:
❪ test drive #6 ❫
YOUR STORY BEGINS ![]() The Storm came. You remember darkness, but you don't remember much after that. You don't know how long you slept, but the dreams were short. You remember the expanse of stars and galaxies in your direct view. Every world and solar system ever known to man was present in your dreams in careful, pristine detail. You also witnessed the Storm, which has devoured a fair portion of these galaxies. Your Earth and similar planets were assimilated by the Storm. Somehow, you knew it would be the last you'd see of your world. That was when she told you what happened. You knew that you'd be living somewhere new. The details weren't clear, but you knew it was a part of a deal with the entity known as Darma. Not long after, you'll wake at Thesa Station. Your body is still cold; it all felt like a dream, but somehow, you knew it wasn't —
CLEAN-UP CREW ![]() While everything has wound down significantly from the strife and destruction of battle, the frozen image of Ysverai, the massive, rotten dragon, and the hole he tore in El Nysa's sky, on several screens of the station is a constant reminder of what took place. New and old refugees alike will notice that prolonged exposure to these images will leave them with a disquiet that gradually builds to actual pain. The discomfort starts from a crawling sensation, insects over skin, and gradually becomes unbearable. They will begin to hear the cries of Ysverai’s pain and suffering, first whispers, then echoes, then wails. Even after Refugees tear their eyes away from this footage, a strange itching sensation remains beneath their skin for several minutes. The dragon isn’t a matter for them to deal with, however. Darma made it clear that the Natha will find a solution. For now, everyone is encouraged to assist in the clean-up of the cities currently frozen in time. However, in interest of the current events and the fact that the refugees still have much to prepare for, they will be offering this help remotely. Several stations are set up where refugees can remote control drones to map out areas and pick up some of the lighter weight debris. Those more well versed technology are encouraged to assist those who may be having trouble getting started with the unfamiliar Natha tech. It seems like it’ll definitely take some getting used to, though. On the bright side, they’re pretty durable drones so if at first you don’t succeed, press the next button? To keep morale high during the clean-up efforts, one of the Natha have set up large hoops around dumpsites and a scoreboard program in the control room, though there's no sign of any directions or rules to be found. That's right, you can play a mechanized version of… some sort of game while you're helping clean up El Nysa. Just make sure you don't get too carried away with competitive spirit! For those looking to pilot something more heavy-duty, there are also cockpits set up for remote control piloting of basic mecha. These are very similar to the VR simulations offered on the station. However, they will not work without a partner. To be able to successfully move one of these, two refugees will be required to connect their minds and pilot in tandem. This may be a daunting task, but with the extensive structural damage to the cities, it's a necessary one. Piloting will require trust and cooperation to make it through. The more connected the pilots are, the more agile and powerful their mecha will be. For those who can’t seem to get on the same page, coordination will be a pipe dream. PROBLEMS WITH THE SHIP ![]() By now it’s likely clear to all refugees, new and old, that for all that they may appear to be infinitely powerful, the Natha Orbiters have been shaken by the recent events on El Nysa. The details of Ysverai’s revival were somehow obscured from their view, and while they’re focusing their efforts on the planet, certain… abnormalities again begin to arise on Thesa Station. The most prevalent of the problems plaguing the Station are the malfunctioning doors. Walking through a door that should lead to a bedroom or kitchen (or, for the truly unfortunate, a toilet) will suddenly take refugees somewhere entirely different and possibly even new. And while this may lead to some accusations of breaking and entering, at least these mishaps can be quickly rectified by an apology and a hasty exit. That is, unless the door refuses to open again — the locks also seem to be malfunctioning. Still, those that find themselves transported somewhere familiar, though off-limits, should consider themselves lucky. Thesa Station is far more vast than most refugees are aware, and some of them might find themselves wandering into a uniquely sticky laboratory. This area appears to serve no purpose other than to house dozens of slimes. These slimes appear not only in a variety of fun colours, but with a variety of not-so-fun abilities ranging from harmless (spitting bubbles) to deadly (spitting fire). Regardless of what abilities a slime possesses however, they are all relentlessly friendly, and characters will need to be careful not to accidentally bringing one out with them once they manage to escape. Unfortunately, that’s not the only situation to escape from. Whether it’s in the mess hall or the bathroom, many will find themselves suddenly rising off the ground. … with everything else in the room, too! It seems like gravity control is also on the fritz. Fortunately, most open spaces aboard the station have a small control panel that can correct these effects. The only problem is getting there. Hopefully at least one of you refugees took that anti-gravity safety course. SUMMER TURNS TO WINTER ![]() The news that the refugees should begin preparations for a return to El Nysa may come as a surprise given that the planet still remains frozen, but it appears there is one community that has somehow withstood Darma’s intervention: an area known as Nadril where time continues to flow freely. Not much information is available regarding this destination, other than the fact that it is isolated, and, more importantly, that it is cold. (Maybe characters should consider the malfunctioning thermostat plunging the temperature to below zero in certain areas on the station as preparation for their upcoming journey!) There are other resources available for those itching to take action, of course. There will be a new supply pack delivered to each room containing gear meant to withstand freezing temperatures — both clothing and storage gear to keep water rations from freezing. Characters will also be alerted to new training programs available in the VR room that are designed to assist with survival in the snowy regions of Nadril. The training programs will consist of a variety of tutorials that will assist in winter survival. Naturally, there will be courses on how to start fires, find food, and build igloos to withstand the frigid temperatures, but that’s not all. Due to the Natha testing their systems, there will occasionally be strange occurrences. For example, refugees may experience a snowball or two pelting them from out of nowhere, or they may suddenly find themselves being cloaked by a snow yeti costume, amongst many other inconveniences. Hopefully that doesn’t detract from the lessons to be learned here, as some of the training programs can include extreme weather survival, including the perils of snow storms or avalanches. SOCIAL-LINKED(in) By some miracle, there are still some quieter parts of the hall. This may be an appropriate time to check out your smartphone. Aside from the expected "Omage" app, there seems to be a new one called Social-Linked. There, you may find a profile waiting to be posted. The app allows for the user to fill it in, but there is also an auto-function! upon pressing it, it will generate a shockingly-honest answer based on the Natha's observation of your history. Roman will be your only friend in this app, with his very own profile: STASIS UNITS ![]() During this time of crisis, the Natha have done their utmost to ensure the safety of those in cryosleep. However, due to the nature of recent events, they will be asking some refugees to do a quick check on some of the pods in the stasis unit. While they are definitely looking for any damage that may have occurred over these past few weeks, they also seem interested in getting a deeper insight into some of the occupants. On each control panel for the pods, there's a new application, asking observers to add notes and commentary — the Natha are looking for a more personal understanding of their sleeping occupants. Refugees are tasked with providing evaluations of the sleepers, based on both their knowledge of those from their homes and on what they can observe just by examining them in their repose. The application asks for how useful you think the pod's occupant would be in a crisis, what their skills are, what their best feature is, if you'd take them with you for a long walk on the beach, and so on… And, of course, all answers must be recorded out loud. Anyone passing by could overhear these evaluations, flattering or less than. FINAL OOC NOTES
As always, feel free to wildcard prompts within Thesa Station!
These threads may be carried over as game canon if players choose. Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below. New players may submit an AC-length thread HERE from this TDM for 2 Natha REP. In addition, old players who have not submitted rep for the Hour of Ruin log may also submit a TDM thread for 2 Natha REP. The due date for submission is July 15 11:59 PM EST. For this application cycle, there will be a cap of 60 and no reserves. Applications will be open on July 9 12:01 AM EST and end on July 13 11:59 PM EST. Thank you! |
9S | NieR Automata
[ He shouldn’t be so surprised to find himself in the stasis area. 9S isn’t sure how long it’s been, but his systems aren’t reporting any major damage. Once he’s gained his bearings, he seeks out the one pod he knows best. It’s his first stop any time he’s at the Natha station, and often his last before going back to that planet.
2B is still in her pod - has she awakened at all since he went back in? How can he be ready if she isn’t? There’s got to be something that can wake her up - and hey, that application seems like it might help. 9S knows her capabilities better than anyone, and maybe if he shares enough he can prove to the Natha that she’s worth reactivating. ]
2B is… She’s the best in a crisis. She’s always really cool-headed and focused on the mission, and she’d give anything to see it through. Her best feature? I don’t know if I could pick one. [ He sounds a little wistful. ] 2B is tough but she can be kind, too. She’s also really beautiful...
[ He may go on for a bit. 9S, obsessed? Nah. ]
SOARING
A.
[ Even if they aren’t flight units, 9S still finds himself gravitating toward the mecha because they’re something familiar. It should be easy enough to interface with and he can prove that he’s capable of helping out on a larger scale. 9S raises his hand, sending a signal to the computer so that he can connect with one of them. ]
Huh? Access denied?
[ He waves his hand and a holoscreen appears, generated from his own system. He skims through error messages, batting away the insignificant ones until he gets to one that makes him frown. ]
Mental connection required to operate - yeah, that’s fine.
[ He's an android - he's already connected to this thing. Maybe a little hacking would help? 9S sends out a new signal, trying to override the connection protocols. His holoscreen spits out a helpful diagram showing two people in the mech. He pouts at it, exasperated. ]
That’s not… why would they set up something like that for two people?
B.
[ The drones, on the other hand, are a lot easier to get used to. 9S gets the hang of them pretty easily and has racked up a nice score - that’s what high end models are for, right? Still, there are a lot of people - humans and otherwise - having issues with their own. While he can keep playing, it seems kind of mean to let these others struggle. ]
Hey, do you need help with that?
SOCIAL UPGRADE
@NINES (N/A), Earth
I'M SKILLED IN: Reconnaissance, hacking, some combat experience
I'M LOOKING FOR: Some way I can provide assistance, new friends
ALSO, I'M: A top of the line scanner model
WILDCARD
[ Looking to give 9S another shot. If you’re interested in anything else, let me know! ]
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It takes her some time to get her bearings, but not much. Not long after he's stepped out, she's right on his heels, her own clacking in that familiar way as she comes up behind him, visor clasped in her hand rather than tied around her eyes yet.
The last thing she remembers is pain, red blurring her vision, and A2... She had turned her head and seen 9S, whispered his name, and she does the same now.]
Nines...
[Maybe she's still a little out of it, come to think of it.]
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Leaving the stasis pods is always hard. He never wants to leave her behind, unsure if she's safe enough here if he's not around to watch her back. But there are humans out there who he can protect, and that's the only other purpose that makes sense these days. He starts to head out, dragging his feet, and stops at the sound of being followed. And then...
Androids don't dream. They can't. But the sound of his nickname is a little different than his last memory of her, and he hopes this isn't some kind of illusion as he turns around. His visor is tucked away, since it tends to weird humans out. ]
2B? Is that really you?
[ His voice catches and he reaches out for her. He touches her arm, and she's there. He wants to hug her so badly. ]
2B!! Are you alright?
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That is, after all, the arrangement she's always been used to. They're partners, and as he reaches for her she lets him, puts her own hand on his shoulder so they can both lean against each other.]
I'll be fine.
[She can feel that some of her components are coming on line a little more slowly than others, but she knows him. Anything out of the ordinary and he'll worry when she isn't what they should be focusing on.
Although...]
Are you alright, 9S?
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[ It's not the best way to put it, but there are too many emotions for him to process. His eyes are free of red light - but not of liquid. He'd never understood why they'd been built with the ability to cry. It was meaningless, but then, weren't they all?
9S rubs his eyes with the back of his hand. He doesn't know where to start - the tower, the red girls, all the horrible truths he'd learned after the fall. Does it matter now what YoRHa was, now that their world is dead and gone? ]
A lot's happened since I last saw you. Our world is gone, so... [ He shakes his head. That can be for another time. The Natha gave them a chance to exist, and he wants to take it. ] It's up to us what we want to do now.
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Without the Bunker, she should be dead still. 9S is crying, and if she frames it as he's her partner and she needs him at peak performance, alleviating that is a viable first step to calming him down and getting him to focus.
It has nothing to do with the fact that watching him cry makes her think of herself crying, hovering over his prone body with his neck still warm under her hands, when she lets go of his shoulder to slip her arms around them instead, pulling him in for a somewhat stiff hug. She's not good at this, at giving comfort, but she's at least trying.
For the mission.]
We'll focus on what's important. Everything will be fine, 9S.
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Soaring A
[Olivia had thought it would be a good idea to check out the ways that she could help with the cities, the planet. It's a little daunting but-she had been part of an army before, even in a unique position. Though she didn't know how he had managed to figure out that it was for two pilots.
She offered Nine S a smile nonetheless, looking shy and uncertain as she peered over the machine.]
It looks like it's pretty big. Bigger then both of us.
[She nibbles her lip. Then:]
Maybe it'd help if you called an ally?
[Olivia please you could help out just fine.]