Entry tags:
❪ test drive #6 ❫
YOUR STORY BEGINS ![]() The Storm came. You remember darkness, but you don't remember much after that. You don't know how long you slept, but the dreams were short. You remember the expanse of stars and galaxies in your direct view. Every world and solar system ever known to man was present in your dreams in careful, pristine detail. You also witnessed the Storm, which has devoured a fair portion of these galaxies. Your Earth and similar planets were assimilated by the Storm. Somehow, you knew it would be the last you'd see of your world. That was when she told you what happened. You knew that you'd be living somewhere new. The details weren't clear, but you knew it was a part of a deal with the entity known as Darma. Not long after, you'll wake at Thesa Station. Your body is still cold; it all felt like a dream, but somehow, you knew it wasn't —
CLEAN-UP CREW ![]() While everything has wound down significantly from the strife and destruction of battle, the frozen image of Ysverai, the massive, rotten dragon, and the hole he tore in El Nysa's sky, on several screens of the station is a constant reminder of what took place. New and old refugees alike will notice that prolonged exposure to these images will leave them with a disquiet that gradually builds to actual pain. The discomfort starts from a crawling sensation, insects over skin, and gradually becomes unbearable. They will begin to hear the cries of Ysverai’s pain and suffering, first whispers, then echoes, then wails. Even after Refugees tear their eyes away from this footage, a strange itching sensation remains beneath their skin for several minutes. The dragon isn’t a matter for them to deal with, however. Darma made it clear that the Natha will find a solution. For now, everyone is encouraged to assist in the clean-up of the cities currently frozen in time. However, in interest of the current events and the fact that the refugees still have much to prepare for, they will be offering this help remotely. Several stations are set up where refugees can remote control drones to map out areas and pick up some of the lighter weight debris. Those more well versed technology are encouraged to assist those who may be having trouble getting started with the unfamiliar Natha tech. It seems like it’ll definitely take some getting used to, though. On the bright side, they’re pretty durable drones so if at first you don’t succeed, press the next button? To keep morale high during the clean-up efforts, one of the Natha have set up large hoops around dumpsites and a scoreboard program in the control room, though there's no sign of any directions or rules to be found. That's right, you can play a mechanized version of… some sort of game while you're helping clean up El Nysa. Just make sure you don't get too carried away with competitive spirit! For those looking to pilot something more heavy-duty, there are also cockpits set up for remote control piloting of basic mecha. These are very similar to the VR simulations offered on the station. However, they will not work without a partner. To be able to successfully move one of these, two refugees will be required to connect their minds and pilot in tandem. This may be a daunting task, but with the extensive structural damage to the cities, it's a necessary one. Piloting will require trust and cooperation to make it through. The more connected the pilots are, the more agile and powerful their mecha will be. For those who can’t seem to get on the same page, coordination will be a pipe dream. PROBLEMS WITH THE SHIP ![]() By now it’s likely clear to all refugees, new and old, that for all that they may appear to be infinitely powerful, the Natha Orbiters have been shaken by the recent events on El Nysa. The details of Ysverai’s revival were somehow obscured from their view, and while they’re focusing their efforts on the planet, certain… abnormalities again begin to arise on Thesa Station. The most prevalent of the problems plaguing the Station are the malfunctioning doors. Walking through a door that should lead to a bedroom or kitchen (or, for the truly unfortunate, a toilet) will suddenly take refugees somewhere entirely different and possibly even new. And while this may lead to some accusations of breaking and entering, at least these mishaps can be quickly rectified by an apology and a hasty exit. That is, unless the door refuses to open again — the locks also seem to be malfunctioning. Still, those that find themselves transported somewhere familiar, though off-limits, should consider themselves lucky. Thesa Station is far more vast than most refugees are aware, and some of them might find themselves wandering into a uniquely sticky laboratory. This area appears to serve no purpose other than to house dozens of slimes. These slimes appear not only in a variety of fun colours, but with a variety of not-so-fun abilities ranging from harmless (spitting bubbles) to deadly (spitting fire). Regardless of what abilities a slime possesses however, they are all relentlessly friendly, and characters will need to be careful not to accidentally bringing one out with them once they manage to escape. Unfortunately, that’s not the only situation to escape from. Whether it’s in the mess hall or the bathroom, many will find themselves suddenly rising off the ground. … with everything else in the room, too! It seems like gravity control is also on the fritz. Fortunately, most open spaces aboard the station have a small control panel that can correct these effects. The only problem is getting there. Hopefully at least one of you refugees took that anti-gravity safety course. SUMMER TURNS TO WINTER ![]() The news that the refugees should begin preparations for a return to El Nysa may come as a surprise given that the planet still remains frozen, but it appears there is one community that has somehow withstood Darma’s intervention: an area known as Nadril where time continues to flow freely. Not much information is available regarding this destination, other than the fact that it is isolated, and, more importantly, that it is cold. (Maybe characters should consider the malfunctioning thermostat plunging the temperature to below zero in certain areas on the station as preparation for their upcoming journey!) There are other resources available for those itching to take action, of course. There will be a new supply pack delivered to each room containing gear meant to withstand freezing temperatures — both clothing and storage gear to keep water rations from freezing. Characters will also be alerted to new training programs available in the VR room that are designed to assist with survival in the snowy regions of Nadril. The training programs will consist of a variety of tutorials that will assist in winter survival. Naturally, there will be courses on how to start fires, find food, and build igloos to withstand the frigid temperatures, but that’s not all. Due to the Natha testing their systems, there will occasionally be strange occurrences. For example, refugees may experience a snowball or two pelting them from out of nowhere, or they may suddenly find themselves being cloaked by a snow yeti costume, amongst many other inconveniences. Hopefully that doesn’t detract from the lessons to be learned here, as some of the training programs can include extreme weather survival, including the perils of snow storms or avalanches. SOCIAL-LINKED(in) By some miracle, there are still some quieter parts of the hall. This may be an appropriate time to check out your smartphone. Aside from the expected "Omage" app, there seems to be a new one called Social-Linked. There, you may find a profile waiting to be posted. The app allows for the user to fill it in, but there is also an auto-function! upon pressing it, it will generate a shockingly-honest answer based on the Natha's observation of your history. Roman will be your only friend in this app, with his very own profile: STASIS UNITS ![]() During this time of crisis, the Natha have done their utmost to ensure the safety of those in cryosleep. However, due to the nature of recent events, they will be asking some refugees to do a quick check on some of the pods in the stasis unit. While they are definitely looking for any damage that may have occurred over these past few weeks, they also seem interested in getting a deeper insight into some of the occupants. On each control panel for the pods, there's a new application, asking observers to add notes and commentary — the Natha are looking for a more personal understanding of their sleeping occupants. Refugees are tasked with providing evaluations of the sleepers, based on both their knowledge of those from their homes and on what they can observe just by examining them in their repose. The application asks for how useful you think the pod's occupant would be in a crisis, what their skills are, what their best feature is, if you'd take them with you for a long walk on the beach, and so on… And, of course, all answers must be recorded out loud. Anyone passing by could overhear these evaluations, flattering or less than. FINAL OOC NOTES
As always, feel free to wildcard prompts within Thesa Station!
These threads may be carried over as game canon if players choose. Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below. New players may submit an AC-length thread HERE from this TDM for 2 Natha REP. In addition, old players who have not submitted rep for the Hour of Ruin log may also submit a TDM thread for 2 Natha REP. The due date for submission is July 15 11:59 PM EST. For this application cycle, there will be a cap of 60 and no reserves. Applications will be open on July 9 12:01 AM EST and end on July 13 11:59 PM EST. Thank you! |
kathryn janeway | star trek: voyager.
social
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Trust me when I say that you're better off not knowing.
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Bad guys?
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i. screams quietly
[ An eloquent hello from inside the quarters Jim's been using as his own. At present, he's sitting on the edge of his bunk and halfway through the process of carefully pulling a black t-shirt on - which would normally imply saucy hijinx, but today, just showcases bruises and bandages. There's something stuck to the front of the crumpled-up shirt, though it's not properly visible in its current position. ]
Hi, [ he says, regaining composure. ] That's not what the hallway usually looks like, I take it everything's still haywire out there. You okay?
!!!
Haywire's a good way of putting it, [ though she had a few other choice options floating around in her head that she wouldn't necessarily give voice to. ] I've taken worse topples. That one was rather mild in comparison.
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Sorry for not hopping up, [ is wry. Leaping to his feet to catch her isn't on the table for him at the moment, precariously trying to pull his shirt back on over obviously damaged ribs, among other things. The room smells faintly like antiseptic tape and his bandages are all pristine, suggesting he may have just changed them. ]
The station's been in flux for several weeks now, [ he says, carefully finishing the task of pulling the shirt on without tweaking anything. ] Improper cascade to low-power mode, then forced red-alert mode, all while the Orbiters were absent. Now they're back and it's returned to its apparently natural state of terminal whimsy.
[ Shirt: on. Success, Jim exhales and tugs it down, the silver triangular badge affixed on his chest appearing to be purely decorative. (It's not, but barely. It's dog tags, for lack of a better description, the old Starfleet ones that stuck to whatever they were held to. He wears it all the time.) ]
They just wake you up?
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ii.
he considers putting in information about some of them but refrains, for now. maybe when he's more settled in.
a woman talking about meeting amelia earhart on an l-class planet catches his attention easily though and he pauses mid-stride, raising his eyebrows to look at her. surely other cultures use the same parlance as the federation, but whatever, this is familiar. and just weird enough to be interesting. ]
You met Amelia Earhart as an ice cube on an L-Class planet?
[ yes, hello, nice to meet you. ]
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I wouldn't go so far as to say she was frozen so much as in suspension. She was one of many individuals who were abducted from Earth in the 1930s.
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[ his very important opinion? sure. crossing his arms over his chest, he nods slightly. ]
As for her staying, I don't think I'd blame her either. That long gone? There's nothing left for her on Earth but being a curiosity. Though personally, I'd prefer an M-Class. [ there's something wry in his voice, when he says it. it's not a good joke, but he is sort of kidding around. ]
I haven't heard that particular form of planet classification since I woke up here, if i'm honest.
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social | un: swan
Or, more importantly, that there's no home to find our way to.
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social!
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[ of course they'd count her dealings with the Q among the "skills" worth mentioning. ]
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.
But with the news that more refugees are beginning to wake up she's been down there more, checking the pods and becoming more and more disappointed as she finds those familiar faces still sleeping in silence.
So, she'd just been passing by when she was stopped by a woman talking to, apparently, her? She thinks? When she finishes, Vin stands still for a second glancing up and down the row before speaking up. As bluntly as anything.]
I have no idea what you are talking about.
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Didn't expect anyone else to be down here.
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II
I thought humans didn't live that long? [THey don't know a lot about the strange creatures of flesh and bone, but Dia does know they don't typically live long. At least, not compared to their own relative immortality an all.]
akdfjlak land of the lustrous!!
Oh, we don't. However, there have been instances in which a person is put into suspended animation, which halts the aging process.
aaahhh i'm glad you know it!! i got so excited seeing Janeway
i'm slowly making my way through the anime, it's wonderful ❤
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i saw you got your app in, good luck!! i'm super excited
aw, thanks! i'll be looking forward to this cr if i get in ❤
social: un: companioning
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id: killjoy
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i. a bit late but i couldn't resist
At the sound of her tumbling into the room before him Ianto leaps up from where he's sprawled on the bed, hastily stowing his book (diary) away in his back pocket and readying himself for trouble. Or, as it would happen, a strange woman somersaulting her way into his bedroom from what is most certainly not the hallway, before the door slams shut behind her. Interesting.]
Well. [He says, trying not to sound ruffled, even though he clearly is.] You certainly know how to make an entrance. Are you alright? [He steps forward to offer her a hand up, if necessary. (If she'll take it, for that matter.)]
ianto! (:
Just fine, [ she says, but takes that offered hand all the same. ] I did all my own stunts back home, don't see why that has to change here.
[ ha. ]
Sorry for barging in. It seems these doors have something of a mind of their own.
it really is too bad he does not have his espresso machine here to impress her with
he would be her new best friend if he did ✭-✭
soon, soon he will get it as an ac regain HAHA
sounds like an excellent plan.
two words: coffee magic
y e s
perfecttttt