Entry tags:
❪ test drive #6 ❫
YOUR STORY BEGINS ![]() The Storm came. You remember darkness, but you don't remember much after that. You don't know how long you slept, but the dreams were short. You remember the expanse of stars and galaxies in your direct view. Every world and solar system ever known to man was present in your dreams in careful, pristine detail. You also witnessed the Storm, which has devoured a fair portion of these galaxies. Your Earth and similar planets were assimilated by the Storm. Somehow, you knew it would be the last you'd see of your world. That was when she told you what happened. You knew that you'd be living somewhere new. The details weren't clear, but you knew it was a part of a deal with the entity known as Darma. Not long after, you'll wake at Thesa Station. Your body is still cold; it all felt like a dream, but somehow, you knew it wasn't —
CLEAN-UP CREW ![]() While everything has wound down significantly from the strife and destruction of battle, the frozen image of Ysverai, the massive, rotten dragon, and the hole he tore in El Nysa's sky, on several screens of the station is a constant reminder of what took place. New and old refugees alike will notice that prolonged exposure to these images will leave them with a disquiet that gradually builds to actual pain. The discomfort starts from a crawling sensation, insects over skin, and gradually becomes unbearable. They will begin to hear the cries of Ysverai’s pain and suffering, first whispers, then echoes, then wails. Even after Refugees tear their eyes away from this footage, a strange itching sensation remains beneath their skin for several minutes. The dragon isn’t a matter for them to deal with, however. Darma made it clear that the Natha will find a solution. For now, everyone is encouraged to assist in the clean-up of the cities currently frozen in time. However, in interest of the current events and the fact that the refugees still have much to prepare for, they will be offering this help remotely. Several stations are set up where refugees can remote control drones to map out areas and pick up some of the lighter weight debris. Those more well versed technology are encouraged to assist those who may be having trouble getting started with the unfamiliar Natha tech. It seems like it’ll definitely take some getting used to, though. On the bright side, they’re pretty durable drones so if at first you don’t succeed, press the next button? To keep morale high during the clean-up efforts, one of the Natha have set up large hoops around dumpsites and a scoreboard program in the control room, though there's no sign of any directions or rules to be found. That's right, you can play a mechanized version of… some sort of game while you're helping clean up El Nysa. Just make sure you don't get too carried away with competitive spirit! For those looking to pilot something more heavy-duty, there are also cockpits set up for remote control piloting of basic mecha. These are very similar to the VR simulations offered on the station. However, they will not work without a partner. To be able to successfully move one of these, two refugees will be required to connect their minds and pilot in tandem. This may be a daunting task, but with the extensive structural damage to the cities, it's a necessary one. Piloting will require trust and cooperation to make it through. The more connected the pilots are, the more agile and powerful their mecha will be. For those who can’t seem to get on the same page, coordination will be a pipe dream. PROBLEMS WITH THE SHIP ![]() By now it’s likely clear to all refugees, new and old, that for all that they may appear to be infinitely powerful, the Natha Orbiters have been shaken by the recent events on El Nysa. The details of Ysverai’s revival were somehow obscured from their view, and while they’re focusing their efforts on the planet, certain… abnormalities again begin to arise on Thesa Station. The most prevalent of the problems plaguing the Station are the malfunctioning doors. Walking through a door that should lead to a bedroom or kitchen (or, for the truly unfortunate, a toilet) will suddenly take refugees somewhere entirely different and possibly even new. And while this may lead to some accusations of breaking and entering, at least these mishaps can be quickly rectified by an apology and a hasty exit. That is, unless the door refuses to open again — the locks also seem to be malfunctioning. Still, those that find themselves transported somewhere familiar, though off-limits, should consider themselves lucky. Thesa Station is far more vast than most refugees are aware, and some of them might find themselves wandering into a uniquely sticky laboratory. This area appears to serve no purpose other than to house dozens of slimes. These slimes appear not only in a variety of fun colours, but with a variety of not-so-fun abilities ranging from harmless (spitting bubbles) to deadly (spitting fire). Regardless of what abilities a slime possesses however, they are all relentlessly friendly, and characters will need to be careful not to accidentally bringing one out with them once they manage to escape. Unfortunately, that’s not the only situation to escape from. Whether it’s in the mess hall or the bathroom, many will find themselves suddenly rising off the ground. … with everything else in the room, too! It seems like gravity control is also on the fritz. Fortunately, most open spaces aboard the station have a small control panel that can correct these effects. The only problem is getting there. Hopefully at least one of you refugees took that anti-gravity safety course. SUMMER TURNS TO WINTER ![]() The news that the refugees should begin preparations for a return to El Nysa may come as a surprise given that the planet still remains frozen, but it appears there is one community that has somehow withstood Darma’s intervention: an area known as Nadril where time continues to flow freely. Not much information is available regarding this destination, other than the fact that it is isolated, and, more importantly, that it is cold. (Maybe characters should consider the malfunctioning thermostat plunging the temperature to below zero in certain areas on the station as preparation for their upcoming journey!) There are other resources available for those itching to take action, of course. There will be a new supply pack delivered to each room containing gear meant to withstand freezing temperatures — both clothing and storage gear to keep water rations from freezing. Characters will also be alerted to new training programs available in the VR room that are designed to assist with survival in the snowy regions of Nadril. The training programs will consist of a variety of tutorials that will assist in winter survival. Naturally, there will be courses on how to start fires, find food, and build igloos to withstand the frigid temperatures, but that’s not all. Due to the Natha testing their systems, there will occasionally be strange occurrences. For example, refugees may experience a snowball or two pelting them from out of nowhere, or they may suddenly find themselves being cloaked by a snow yeti costume, amongst many other inconveniences. Hopefully that doesn’t detract from the lessons to be learned here, as some of the training programs can include extreme weather survival, including the perils of snow storms or avalanches. SOCIAL-LINKED(in) By some miracle, there are still some quieter parts of the hall. This may be an appropriate time to check out your smartphone. Aside from the expected "Omage" app, there seems to be a new one called Social-Linked. There, you may find a profile waiting to be posted. The app allows for the user to fill it in, but there is also an auto-function! upon pressing it, it will generate a shockingly-honest answer based on the Natha's observation of your history. Roman will be your only friend in this app, with his very own profile: STASIS UNITS ![]() During this time of crisis, the Natha have done their utmost to ensure the safety of those in cryosleep. However, due to the nature of recent events, they will be asking some refugees to do a quick check on some of the pods in the stasis unit. While they are definitely looking for any damage that may have occurred over these past few weeks, they also seem interested in getting a deeper insight into some of the occupants. On each control panel for the pods, there's a new application, asking observers to add notes and commentary — the Natha are looking for a more personal understanding of their sleeping occupants. Refugees are tasked with providing evaluations of the sleepers, based on both their knowledge of those from their homes and on what they can observe just by examining them in their repose. The application asks for how useful you think the pod's occupant would be in a crisis, what their skills are, what their best feature is, if you'd take them with you for a long walk on the beach, and so on… And, of course, all answers must be recorded out loud. Anyone passing by could overhear these evaluations, flattering or less than. FINAL OOC NOTES
As always, feel free to wildcard prompts within Thesa Station!
These threads may be carried over as game canon if players choose. Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below. New players may submit an AC-length thread HERE from this TDM for 2 Natha REP. In addition, old players who have not submitted rep for the Hour of Ruin log may also submit a TDM thread for 2 Natha REP. The due date for submission is July 15 11:59 PM EST. For this application cycle, there will be a cap of 60 and no reserves. Applications will be open on July 9 12:01 AM EST and end on July 13 11:59 PM EST. Thank you! |
jaime lannister | asoiaf
ii. problems
iii. social-linked
@jaime (34), Westeros
I'M SKILLED IN: Fighting.
I'M LOOKING FOR: King Tommen, Princess Myrcella, Ser Sandor Clegane, and Lady Brienne of Tarth.
ALSO, I'M: Thirsty. Where do you keep the wine on this bucket?
iv. wildcard
ii a
This man looks like he might need some... help? Claire looks at the bowl and then to him.]
I was going to ask you that.
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He does his best to keep still, even as the slime butts up against the bowl. ]
You'll find that I'm exactly where I intended to be.
[ Trapped after chasing a stupid creature around like bloody moon boy? Sure, Jaime. ]
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She crosses her arms over her middle, pretty certain she can hear whatever is under that bowl wanting to be let free.]
May I ask what you've got there?
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His reply comes immediately. ]
A bowl. [ arching his brows. ] Haven't you seen one before?
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ii a
[ For the first time in a very long time, Theon Greyjoy smiles what might be his old arrogant smile, if his teeth weren’t still shards and splinters. He’s a pale ghost, white haired and dressed in clothes too fine for his skeletal frame, but he remembers a time when he stood beside Robb Stark in the Whispering Wood and nearly came face to face with Jaime Lannister.
He had almost forgotten. In a sea of pain and guilt, the Kingslayer’s face completely slipped from his mind. Now, his humiliation only entertains him and momentarily distracts him from the ongoing troubles in his own head. ]
I haven’t lost anything.
[ Save for a few fingers, some scraps of skin and his name, but that’s hardly worth mentioning. The former is fairly obvious anyway, given the awkward way his gloves fit. ]
But you will, if you move your hand.
[ He gestures to the slime trapped beneath its bowl prison. Yeah, he’s not helping. He’s just here to troll. ]
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And it hasn't aged well at all.
What in the seven hells happened to him? His gaze flickers from Theon's face to his gloved hand, not quite understanding the sight but registering the lack of a weapon. He drops his golden hand to his sword, even if he can't lift it without releasing the slime or wield it effectively with his left hand. ]
Perhaps I'll take your hand for myself then. [ That reply comes easily, a cruel instinct. ] I'm already short one, you see.
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Robb was too kind, he thinks bitterly as he observes Jaime. It doesn’t seem fair that he should escape captivity nearly unscathed, but Robb was never needlessly cruel. He doubts that Jaime’s missing hand was even Robb’s doing.
Theon would ordinarily flinch at the prospect of more pain. He’s unarmed, frail and fragile, but he’s sharp and perceptive. He only smirks, recognizing Jaime’s dilemma. ]
It isn't much of a hand. Yours or either of mine. [ He's grown used to his mangled hands, but he still isn't happy about them. ] It doesn't seem to me like you'll be moving at all.
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i - stasis
Today, an unexpected face stops him on his way.
Loras feels the frown come to his face of its own accord. Lannisters. Though his quarrel is not so much with Jaime. ]
Ser Jaime, what an unexpected surprise.
your boys honestly look so similar that i barely noticed
Then he'd told Cersei to make Loras the Lord Commander in his absence, and she refused. She'll have put a Kettleblack in my stead and fucked him, too. ]
Ser Loras. [ He gives a small nod of acknowledgment. ] A pleasant one, I'm sure. [ jokes!! ] I had hoped I wasn't alone in waking.
[ and while he hadn't hoped for Loras, in particular, the boy is on a short list of people not immediately interested in taking off his head. ]
i have a type
[ But, really, Loras supposes Jaime isn't as all that. He's a good knight - even if Loras himself had bested him - and it's nice to have someone here now who is called Ser. As much as Loras as feels companionship with other knights here, it's not the same.
Every piece of home counts.
But of course, he has to wonder what Westeros this Jaime belongs to. ]
You'll find Houses Stark, Baratheon, and Greyjoy already awoken.
it's a good good type
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II-B
Are you alright? [First things first though. Dia glances off to where the slime ran off to before returning their attention to Jamie, and his golden hand.] You might've lost something there.
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Quite alright. [ a beat. ] Though I lost my hand some time ago.
[ He assumes that isn't what they were referring to, but most people stop bothering him when he brings up his missing hand. ]
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[Dia laughs a little and smiles, gesturing to it] They did a good job, but it doesn't seem to be taking well if you can't control it... I've had to gt new limbs before, and somethings it takes a while. [They hold up their own hand and wiggle their fingers a little, looking thoughtful, before turning their attention back on Jamie.]
But I thought humans didn't work like that? [They don't, Dia. They don't.]
iii - un: Nobody
Also, I dunno any of those people you're looking for, but I gotta say they all have really cool names.
Also also, not a wine drinker myself, but I'd try the mess hall, either way. There's a ton of stuff there I can't even identify, so wine or no wine, there's bound to be something to help you forget everything that happened on any given day.
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Jaime's reply takes time, slowed by his attempts to type with his left hand. he doesn't understand voice-to-text yet. ]
I'm a knight. Swordfighting and jousting are my specialty.
[ but he hates archery. Archers are cowards!! ]
Westerosi naming conventions are uncommon here, I take it.
[ maybe that's lannister for "thanks, i guess" ]
Is the mess hall usually so difficult to find? I've been opening doors to nowhere for hours.
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I'm not being sarcastic, that is legitimately really cool.
[Westerosi? That sounds vaguely familiar... why does he feel like he's heard someone mention something like that before? Hm.]
There are a lot of unusual names around this place, I've found, but I guess what's unusual to me might not be unusual to everyone else. Since all of us refugees come from all over, I guess that's to be expected. The naming conventions of the people planetside are definitely not 'Westerosi' in nature, though.
You'll get used to this place. There's lots of doors and all the hallways look the same, but after a bit you start recognizing patterns. Where are ya? I might be able to give you directions. Or if you're close by, I could come show ya. Not like I have any big plans at the moment, anyway.
III UN: Crusader08
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And another knight means someone who understands, to a certain extent. ]
A knight is a knight. Good to meet you, Ser. Whose service are you in?
[ And depending on the answer, he'll accept assistance because he sucks at space wow. ]
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[ He's one of those 'knights'. An idealist that believes in Justice and protecting the innocent.]
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network ===> action
iii. @lady
which is why when she reads the name, along with the description, she wastes no time sending a message.
(easier like this, too, to speak to a Lannister. there was only one she would willingly seek out to speak to, face to face, and he still slept.) ]
I'm afraid everyone you're looking for is still asleep, Ser Jaime. Though why you would look for the Hound instead of your sister eludes me.
[ spoken, but without video; she is not so cruel as to type it all. ]
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his stomach twists, all knots and tangles. even if he still possessed his sword hand, he couldn't cut through them. he takes the call, although only silence greets her.
because Sandor asked for me, he wants to say, and if I come alone, I can save you. Sansa Stark is his last chance at honour. If he saves her, he can tack a shred of respect to his rotten name. and no one will know that he kept a vow except Brienne, Sandor, and Sansa herself. ]
Lady Stark. [ he says stupidly, dumbstruck by her presence. what can he say to her, without Brienne here to speak for him. no one ever takes him the way he means, not since they named him Kingslayer. saving a maiden is a boy's dream — and the boy in him died long ago. ] The Hound has someone that I swore to protect.
[ and his sweet sister awaits a trial. he ignored her summons. What could he do? His vows to the King came first, and he'd lose a trial by combat against any of his fellow Kingsguard. And she's been fucking Lancel and Osmund Kettleblack and probably Moon Boy for all I know. ]
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The Hound has no one, Ser. Not here.
[ nor did he back in Westeros, she thinks — she wouldn't have even known that he was still alive, had it not been for Jon, for the story he had to tell, of North of the Wall and the Night King and their journey back to King's Landing.
but perhaps Jaime knows nothing of that. she wouldn't, either, after all. for all she knows, he might remember nothing; and yet, he calls her lady Stark. she wonders. ]
You're lucky. You wake up only a little after the one who would burn all Lannisters, save for her Hand, has gone back to sleep. Of course, my brother might still do it for her... or himself. Jon's quite the swordsman.
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ii. b.
She's no dire, so perhaps he doesn't see her at first, but does hear the soft clacking of her claws on the cold ground with each step. In her own curiosity, she's rearing up on hind legs to plant forepaws on the counter in order to get a better look at what's going on, about the same time the red slime has slipped free and he's said his curse.
After a cant of her face at the slime, heading for the edge, one pointed look at Jaime, her tail wave-waving as if to indicate some kind of "not to worry" she can't speak, she leaps up onto the counter to pursue his pesty little prisoner. And, yes, obviously, wild animals have no regard for the space on which food is prepared, but she and slime are scrambling over the counter now, while she's carefully trying to pin it with paw or teeth. It makes her nervous though, having experienced them sticking to her fur, and she flinches back a lot, letting loose a barrage of fussy growling-whines.
One absolute certainty is that she keeps herself between it and Jaime, her disposition unmistakably guarding, just in case it decides to spit out anything potentially dangerous.]
ii.b.
Jaime's kind of hard to miss, in clothing similar to what someone might wear in the Enchanted Forest, with a hand that Killian's either going to be envious of or laugh at (she's not sure which). either way, the guy doesn't seem to manage it well, and the annoying blob of a creature seems to slip away from him a little too easily.
she should get back to her cocoa, because this is probably going to be a headache if she gets dragged into it. still, she almost wonders how far he'll go. it's a little like watching the kitchen scene in The Little Mermaid come to life. ]
I'd let it go. He's going to win. [ after all, Sebastian did.]