Entry tags:
❪ test drive #6 ❫
YOUR STORY BEGINS ![]() The Storm came. You remember darkness, but you don't remember much after that. You don't know how long you slept, but the dreams were short. You remember the expanse of stars and galaxies in your direct view. Every world and solar system ever known to man was present in your dreams in careful, pristine detail. You also witnessed the Storm, which has devoured a fair portion of these galaxies. Your Earth and similar planets were assimilated by the Storm. Somehow, you knew it would be the last you'd see of your world. That was when she told you what happened. You knew that you'd be living somewhere new. The details weren't clear, but you knew it was a part of a deal with the entity known as Darma. Not long after, you'll wake at Thesa Station. Your body is still cold; it all felt like a dream, but somehow, you knew it wasn't —
CLEAN-UP CREW ![]() While everything has wound down significantly from the strife and destruction of battle, the frozen image of Ysverai, the massive, rotten dragon, and the hole he tore in El Nysa's sky, on several screens of the station is a constant reminder of what took place. New and old refugees alike will notice that prolonged exposure to these images will leave them with a disquiet that gradually builds to actual pain. The discomfort starts from a crawling sensation, insects over skin, and gradually becomes unbearable. They will begin to hear the cries of Ysverai’s pain and suffering, first whispers, then echoes, then wails. Even after Refugees tear their eyes away from this footage, a strange itching sensation remains beneath their skin for several minutes. The dragon isn’t a matter for them to deal with, however. Darma made it clear that the Natha will find a solution. For now, everyone is encouraged to assist in the clean-up of the cities currently frozen in time. However, in interest of the current events and the fact that the refugees still have much to prepare for, they will be offering this help remotely. Several stations are set up where refugees can remote control drones to map out areas and pick up some of the lighter weight debris. Those more well versed technology are encouraged to assist those who may be having trouble getting started with the unfamiliar Natha tech. It seems like it’ll definitely take some getting used to, though. On the bright side, they’re pretty durable drones so if at first you don’t succeed, press the next button? To keep morale high during the clean-up efforts, one of the Natha have set up large hoops around dumpsites and a scoreboard program in the control room, though there's no sign of any directions or rules to be found. That's right, you can play a mechanized version of… some sort of game while you're helping clean up El Nysa. Just make sure you don't get too carried away with competitive spirit! For those looking to pilot something more heavy-duty, there are also cockpits set up for remote control piloting of basic mecha. These are very similar to the VR simulations offered on the station. However, they will not work without a partner. To be able to successfully move one of these, two refugees will be required to connect their minds and pilot in tandem. This may be a daunting task, but with the extensive structural damage to the cities, it's a necessary one. Piloting will require trust and cooperation to make it through. The more connected the pilots are, the more agile and powerful their mecha will be. For those who can’t seem to get on the same page, coordination will be a pipe dream. PROBLEMS WITH THE SHIP ![]() By now it’s likely clear to all refugees, new and old, that for all that they may appear to be infinitely powerful, the Natha Orbiters have been shaken by the recent events on El Nysa. The details of Ysverai’s revival were somehow obscured from their view, and while they’re focusing their efforts on the planet, certain… abnormalities again begin to arise on Thesa Station. The most prevalent of the problems plaguing the Station are the malfunctioning doors. Walking through a door that should lead to a bedroom or kitchen (or, for the truly unfortunate, a toilet) will suddenly take refugees somewhere entirely different and possibly even new. And while this may lead to some accusations of breaking and entering, at least these mishaps can be quickly rectified by an apology and a hasty exit. That is, unless the door refuses to open again — the locks also seem to be malfunctioning. Still, those that find themselves transported somewhere familiar, though off-limits, should consider themselves lucky. Thesa Station is far more vast than most refugees are aware, and some of them might find themselves wandering into a uniquely sticky laboratory. This area appears to serve no purpose other than to house dozens of slimes. These slimes appear not only in a variety of fun colours, but with a variety of not-so-fun abilities ranging from harmless (spitting bubbles) to deadly (spitting fire). Regardless of what abilities a slime possesses however, they are all relentlessly friendly, and characters will need to be careful not to accidentally bringing one out with them once they manage to escape. Unfortunately, that’s not the only situation to escape from. Whether it’s in the mess hall or the bathroom, many will find themselves suddenly rising off the ground. … with everything else in the room, too! It seems like gravity control is also on the fritz. Fortunately, most open spaces aboard the station have a small control panel that can correct these effects. The only problem is getting there. Hopefully at least one of you refugees took that anti-gravity safety course. SUMMER TURNS TO WINTER ![]() The news that the refugees should begin preparations for a return to El Nysa may come as a surprise given that the planet still remains frozen, but it appears there is one community that has somehow withstood Darma’s intervention: an area known as Nadril where time continues to flow freely. Not much information is available regarding this destination, other than the fact that it is isolated, and, more importantly, that it is cold. (Maybe characters should consider the malfunctioning thermostat plunging the temperature to below zero in certain areas on the station as preparation for their upcoming journey!) There are other resources available for those itching to take action, of course. There will be a new supply pack delivered to each room containing gear meant to withstand freezing temperatures — both clothing and storage gear to keep water rations from freezing. Characters will also be alerted to new training programs available in the VR room that are designed to assist with survival in the snowy regions of Nadril. The training programs will consist of a variety of tutorials that will assist in winter survival. Naturally, there will be courses on how to start fires, find food, and build igloos to withstand the frigid temperatures, but that’s not all. Due to the Natha testing their systems, there will occasionally be strange occurrences. For example, refugees may experience a snowball or two pelting them from out of nowhere, or they may suddenly find themselves being cloaked by a snow yeti costume, amongst many other inconveniences. Hopefully that doesn’t detract from the lessons to be learned here, as some of the training programs can include extreme weather survival, including the perils of snow storms or avalanches. SOCIAL-LINKED(in) By some miracle, there are still some quieter parts of the hall. This may be an appropriate time to check out your smartphone. Aside from the expected "Omage" app, there seems to be a new one called Social-Linked. There, you may find a profile waiting to be posted. The app allows for the user to fill it in, but there is also an auto-function! upon pressing it, it will generate a shockingly-honest answer based on the Natha's observation of your history. Roman will be your only friend in this app, with his very own profile: STASIS UNITS ![]() During this time of crisis, the Natha have done their utmost to ensure the safety of those in cryosleep. However, due to the nature of recent events, they will be asking some refugees to do a quick check on some of the pods in the stasis unit. While they are definitely looking for any damage that may have occurred over these past few weeks, they also seem interested in getting a deeper insight into some of the occupants. On each control panel for the pods, there's a new application, asking observers to add notes and commentary — the Natha are looking for a more personal understanding of their sleeping occupants. Refugees are tasked with providing evaluations of the sleepers, based on both their knowledge of those from their homes and on what they can observe just by examining them in their repose. The application asks for how useful you think the pod's occupant would be in a crisis, what their skills are, what their best feature is, if you'd take them with you for a long walk on the beach, and so on… And, of course, all answers must be recorded out loud. Anyone passing by could overhear these evaluations, flattering or less than. FINAL OOC NOTES
As always, feel free to wildcard prompts within Thesa Station!
These threads may be carried over as game canon if players choose. Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below. New players may submit an AC-length thread HERE from this TDM for 2 Natha REP. In addition, old players who have not submitted rep for the Hour of Ruin log may also submit a TDM thread for 2 Natha REP. The due date for submission is July 15 11:59 PM EST. For this application cycle, there will be a cap of 60 and no reserves. Applications will be open on July 9 12:01 AM EST and end on July 13 11:59 PM EST. Thank you! |
archie andrews | riverdale
[ Archie is having a tough time remembering a moment when he wasn't exhausted. He really can't picture it. He can't remember what it felt like to not be afraid. He hates it. The feeling in the pit of his stomach that's threatening to swallow him whole. Since he woke up he's felt like he's been living in a fog. He's here to keep the people he cares about safe. Though the top priority on that list is his father. Gunned down before his eyes before the storm swept in. Driving like a maniac in an attempt to get his father to the hospital. But they saved him. Promised Archie that he'd be taken care of. While there is relief for his father he knows that they could have just as easily offered safety to the man responsible for it. That's what keeps Archie up at night.
He's a teenage boy separated from his parents, his friends and his girlfriend. It's scary, but it's not anything that he'll admit to. Which is why he throws himself into helping these people. He pushes himself to help them clean up because at some point it'll be just as much his home as others. Maybe he couldn't keep his town completely safe, but he can try to do something here. He can make an effort to do more and better for his father's sake. One day he'll wake up too.
Between football, video games and playing guitar his hand eye coordination is pretty good. Maybe it's why he doesn't struggle too badly with the drones. It's kinda like a video game. Reminds him of the days him and Jughead used to have as kids. But this is different. Because much as they are trying to dress it up and make it not so dark there's a part of him that still knows. That recognizes that something beyond the refugee's control happened. Something painful. ]
b; problems with the ship
[ It's taking some getting used to. Archie's still a teenager and they do have some pretty great technology back home, but nothing like this. Nothing even close. He hasn't really sat down to properly take it all in, but he can't deny that it leaves him a little speechless at times. Not just the whole being in the stars situation. Going to space is something that's kind of not news back home. But that's only astronauts. Not normal teenagers like him. Certainly not in a station this technologically advanced.
Archie's still in a haze most of the time. Which is why when he wakes up and drags himself to the bathroom he's not expecting to not be standing in the bathroom. He blinks away the sleepy fog and lifts his hand still in the white cast to push hair from his forehead. He's in boxers and a t-shirt, but his feet are bare and he really doesn't like this. Fortunately though he manages to leave and finds himself in a hallway before the situation gets bad.
The rest of the day is one bad doorway after another. Well, not completely that, but he's not getting a lot of luck. By the tenth time he's frustrated. He's in another persons private quarters and when he tries to get out the door locks up. His casted hand slams against the door with a frustrated sound from Archie. ]
These rotating doors are getting old.
c; stasis pods
[ Being down here makes Archie's skin crawl. He doesn't like seeing his friends and family suspended like this. He tries not to show it on the outside though. He feels a little like the last man standing. He hasn't checked on everyone just yet. He's been stuck in front of his dad's pod. He'll go to his mother's soon, but right now it's his dad who has his attention. He looks different than when he last saw him. Bleeding out in the front of the truck.
He lets out a little sigh and steps towards it. He wants to provide them with information, but sometimes finding the words right now is a little difficult. The silence is overwhelming and if Archie stays focused for too long he could swear he sees the man with the black ski mask in the corner of his eye. But his desire to help overwhelms his nervous energy. ]
He uh--my dad's a cool guy. Probably the best dad out there. Someone shot him though. They gunned him down while we were eating. [ He should have been able to do more. To stop him. ] I--I--he didn't deserve it. But he did it anyways. He did it and he ran. My dad was the nicest guy you'll ever meet and he just shot him and ran.
d; social
@arch (16), Earth
I'M SKILLED IN: music and football.
I'M LOOKING FOR: some way to help people.
ALSO, I'M: open to doing anything that's necessary.
social
What kind of music do you sing?
[ this is something she knows, this is a familiar topic, Yoshiko is gonna latch right onto this. ]
no subject
[ It's been a long time since Archie has thought about music. Since coming here he's been pulled in different directions. ]
Do you like music?
no subject
[ This is nice. Just talking about music like everything is normal and they aren't on a crazy spaceship. ]
If I can find a voice function on this thing, I can sing one for you if you want.
c
[ she's sorry that he saw, too. sounds like the kid's every bit as traumatized as she would expect him to be.] I hope that the two of you get a chance to be together here, even if it takes a while for everyone to wake up.
no subject
Yeah. I uh--I hope they keep good on the promise they made to help him. [ It's easy to get a teenage boys loyalty when you promise to fix his father. When you promise to mend the wounds caused by another. Right now Archie is like puddy to the people in charge. If they wanted they could tell him to do just about anything and he'd agree. Simply because they helped his dad.
Finally he turns away from his dad's pod a little bit to acknowledge her better. The blonde hair makes him think of Betty and for a moment he looks down the row as he thinks about his best friend. ] Yeah, he'd get a kick out of this place. I mean he might complain about the weird door stuff, but he'd adjust. He's always been pretty good at just going with the flow of things.
no subject
Sounds like a good man, I hope the two of you are reunited here. [ and until then, she hopes Archie can settle in on his own. Emma always feels like the teenagers here are at a disadvantage by not being with the people they used to rely on, but at the same time, she knows that Henry could have pulled it off. she doesn't underestimate any of them, she just wishes this wasn't so hard.]
Everyone needs time to adjust at first.