Entry tags:
❪ test drive: #1 - the overflow ❫
YOUR STORY BEGINS ![]() The Storm came. You only remember darkness, but you don't remember much after that. All you know, perhaps, is that it was cold as you slept. You don't know for how long you slept, but the dreams were short, at least. You remember the expanse of stars and the universe that came in view. Every world and solar system ever known was displayed in your dreams in careful, pristine detail. You have also witnessed The Storm, which has devoured a fair portion of these galaxies. It was a dark, thick smog; ominous in appearance and ever foreboding. Your Earth and similar planets were immersed in The Storm. Somehow, you knew it would be the last you'd see of it. That was when she told you what happened, and how you can help. You knew that you'll be living somewhere new, even though you never asked for it. The details here weren't clear, but you knew you'd made a deal with Darma. Not long after, you'll wake at Thesa Station — Your body is still cold. It was all a dream, but somehow, you knew it wasn't — now, will you keep that promise you made to Darma? PROMPT: THE MESS HALL ![]() It's fascinating to the Orbiters how such a dull room can be turned around so completely with people in it. All meals are served by Roman, and while all the food is delicious, some of it is a bit odd. Is that neon green soup? That’s hideous. If you happen to be in the mess hall at a particularly unlucky time, you and the food will suddenly begin to drift. Someone’s got jokes, and they’ve turned off the gravity control. Now it’s just you, your fellow refugees, and the floating sea of food. Wait, did that person just chuck a pie in your direction? PROMPT: TRAINING MODULES ![]() While it’s all nice and well to familiarize oneself with Thesa Station, it is most advised that new arrivals venture out a bit. Not physically. No one is quite prepared for that yet. However, there will be several virtual reality training programs set for those who dare to be adventurous. For those who aren’t and don’t dare, well— good luck, all the same. Be advised, however, that participating in one of the training modules will start you off favorably with the Natha Orbiters’ in terms of REPUTATION. Once seated and appropriately strapped in, the system will automatically whir to life and the dense foliage and forestry of a section of El Nysa will open up. According to one’s map registry, it clear to see that it’s miles from the outer gates of Olympia, but not as far enough to venture into any other territories. So, in that sense, you’re safe.
PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to access this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor— you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: HANGAR STATION ![]() You find your way to the hangar station. Here rests are a factory worth of docked mobile suits. You recall how the Orbiters had previously spoken of a "space frontier," but only after seeing this you realize how real their words are. Most machinery have marks of wear and tear, assurance that they have indeed been used before, and an assembly of others are going through repairs and maintenance. No one seems to care that you've just strolled in. In fact, there seems to be a couple of the aircraft that beckon you to take a closer look. Maybe you’ll only look on the outside, maybe you'll be greeted by the hand of a mobile suit extending toward you and welcoming you to its cockpit. You go out and explore SPACE!!! Unfortunately, that mobile suit should have warned you it only had 20 minutes of flight time left in its system. Or, perhaps, you’re a particularly ambitious pilot and you’ve strayed past the designated perimeter. Either way, the HUD display is now blinking with errors, cropping up with a single message: DISTRESS SIGNAL. PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! A Training Module thread of AC length on the TDM may be submitted for 1 NATHA ORBITER REPUTATION POINT after acceptance.
QUICK NAV
premise ●
faq ●
world ●
map ●
reputation ●
npcs
taken ● reserves ● application calendar ● hiatus/drops ● modbox [ FULL NAVIGATION ] |
no subject
[ Rhys almost shrieks that. Almost. It's more mortified (and insulted) emphasis on the "finger" part of that sentence with a healthy amount of alarm mixed in for the rest. Because he is alarmed by that and...very much less so what Giovanni does to the two guards. Rhys matters more in his own head and they were going to kill those guys anyway.
Still. He stresses the importance of his poor finger as he holds his hand up pointedly--mindful of putting it anywhere near Giovanni now of course--where it's still bent entirely the wrong way. ]
Why would you do that?! Guuagh!
[ So about keeping quiet and sneaking past the guards to start that fire... ]
no subject
No matter. That's something that can easily be rectified.
Giovanni glances back over his shoulder, pausing briefly in the doorway of the cell. SMiles genially.]
I suggest you shut up and get a move on, or I'll leave you to a far worse fate. Imagine, if you will, what they'll do to you should they find you here with their dead friends. Or what I'll do to you if you can't keep quiet and give our position away.
[And he exists the room then, not waiting to see whether the other man will follow.]
keywords are appropriate
The only thing that motivates him to drag himself up off his knees is the fact that if he stays here with two dead guard, he's guaranteed to get much more than a broken finger. If this is how vivid things feel in the simulation he doesn't want to go through the torture part of this test.
Sweat on his brow from the strain, Rhys drags himself up with is a cough and sniff, stumbling out after the albino. ]
Wh...when we g-get out of this you'd better--you'd better hope there's someone who can f-fix this...!
[ He'd also like to comment that he's significantly more useless like this since he's down to one hand instead of two, but...it's Rhys. he was already pretty useless. ]
fffft Giovanni is, indeed, a bag of dicks
When he responds, his voice is a quiet thing, little more than a murmur, but despite that and the deceptively cheery tone that trips off his tongue, there's something underlying it. A steely kind of promise.]
And you'd better do as I say and keep your voice down, or I'll be forced to remove your capacity for speech. I wonder how much more it would hurt, to have your tongue ripped out of your mouth.
[He's already discerned that the guy is going to be little more than extra baggage here. Really, Rhys ought to be thankful that Giovanni's decided against killing him and leaving his body to rot beside the guards in the cell.]
no subject
What am I supposed to do like this?? It--argh, it hurts! You ass. You didn't need to actually break it.
[ And yet he still follows Giovanni like he's the leader of this operation for now, watching him more than their surroundings. ]
no subject
Besides. Perhaps he'll find some use for him, sooner or later.
So he just gives a put-upon sigh as they continue along the corridor, his own voice little more than a susurration of breath as he responds.]
You're making a terrible fuss over one little broken bone. How tedious it must be, to be so pathetically fragile. And really, if your acting skills had been up to scratch, there'd have been no need of it. You only have yourself to blame.
[He continues on, eyes already on the dim outline of a little alcove ahead that seems to conceal a set of stairs, and faintly he catches the scent of a draft, of an opening to the outside. He begins to move a little faster, hoping to discover that those stairs lead upwards.]
no subject