Entry tags:
❪ test drive: #1 - the overflow ❫
YOUR STORY BEGINS ![]() The Storm came. You only remember darkness, but you don't remember much after that. All you know, perhaps, is that it was cold as you slept. You don't know for how long you slept, but the dreams were short, at least. You remember the expanse of stars and the universe that came in view. Every world and solar system ever known was displayed in your dreams in careful, pristine detail. You have also witnessed The Storm, which has devoured a fair portion of these galaxies. It was a dark, thick smog; ominous in appearance and ever foreboding. Your Earth and similar planets were immersed in The Storm. Somehow, you knew it would be the last you'd see of it. That was when she told you what happened, and how you can help. You knew that you'll be living somewhere new, even though you never asked for it. The details here weren't clear, but you knew you'd made a deal with Darma. Not long after, you'll wake at Thesa Station — Your body is still cold. It was all a dream, but somehow, you knew it wasn't — now, will you keep that promise you made to Darma? PROMPT: THE MESS HALL ![]() It's fascinating to the Orbiters how such a dull room can be turned around so completely with people in it. All meals are served by Roman, and while all the food is delicious, some of it is a bit odd. Is that neon green soup? That’s hideous. If you happen to be in the mess hall at a particularly unlucky time, you and the food will suddenly begin to drift. Someone’s got jokes, and they’ve turned off the gravity control. Now it’s just you, your fellow refugees, and the floating sea of food. Wait, did that person just chuck a pie in your direction? PROMPT: TRAINING MODULES ![]() While it’s all nice and well to familiarize oneself with Thesa Station, it is most advised that new arrivals venture out a bit. Not physically. No one is quite prepared for that yet. However, there will be several virtual reality training programs set for those who dare to be adventurous. For those who aren’t and don’t dare, well— good luck, all the same. Be advised, however, that participating in one of the training modules will start you off favorably with the Natha Orbiters’ in terms of REPUTATION. Once seated and appropriately strapped in, the system will automatically whir to life and the dense foliage and forestry of a section of El Nysa will open up. According to one’s map registry, it clear to see that it’s miles from the outer gates of Olympia, but not as far enough to venture into any other territories. So, in that sense, you’re safe.
PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to access this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor— you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: HANGAR STATION ![]() You find your way to the hangar station. Here rests are a factory worth of docked mobile suits. You recall how the Orbiters had previously spoken of a "space frontier," but only after seeing this you realize how real their words are. Most machinery have marks of wear and tear, assurance that they have indeed been used before, and an assembly of others are going through repairs and maintenance. No one seems to care that you've just strolled in. In fact, there seems to be a couple of the aircraft that beckon you to take a closer look. Maybe you’ll only look on the outside, maybe you'll be greeted by the hand of a mobile suit extending toward you and welcoming you to its cockpit. You go out and explore SPACE!!! Unfortunately, that mobile suit should have warned you it only had 20 minutes of flight time left in its system. Or, perhaps, you’re a particularly ambitious pilot and you’ve strayed past the designated perimeter. Either way, the HUD display is now blinking with errors, cropping up with a single message: DISTRESS SIGNAL. PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! A Training Module thread of AC length on the TDM may be submitted for 1 NATHA ORBITER REPUTATION POINT after acceptance.
QUICK NAV
premise ●
faq ●
world ●
map ●
reputation ●
npcs
taken ● reserves ● application calendar ● hiatus/drops ● modbox [ FULL NAVIGATION ] |
no subject
[ At this point, Steve isn't sure he really wants to leave Peggy's side. Especially now that he knows she's here and very much alive.
He shifts his gaze too, turning to meet her eyes. ]
Maybe you could tell me what happened. After ... [ He shrugs. Maybe it's not the best idea to learn what happened when he crashed that plane and sank into the frozen tundra. Maybe he doesn't want to know because it's hardly important at this point.
He changes his pitch. ] You could tell me about you.
no subject
[ She sounds almost surprised or maybe even amused. It's useless to pretend her life has been anything but ordinary after the war and out of everyone she's met here so far, Steve is the last person she needs to hide things from. But still, it's such a broad thing, and she realises not for the first time that they're now in the unique position to get to know one another under different circumstances. It's not quite peacetime, but — it's not the war, either.
It's equal parts daunting and exciting. ]
You know who I am.
no subject
[ They're both well aware that the basic military information about the other can easily be found if you know the right people and can find the right bureau. He got the address for where she spent her last days through the tugging of a few strings, had a copy of her file with a pretty comprehensive report of what she'd been up to since his (not-quite) death. Everything she'd done on paper could be found in a thick manila folder.
But this isn't the same; it's not like this. It's not getting the chance to know her.
He smiles lightly. ]
I have a feeling there's a lot more to both of us than whatever they can fit in a folder.
no subject
[ And hers is largely redacted. It's not that she doesn't want to divulge any information; it's more that she isn't sure where to begin. All this time spent wondering what she would tell him after a long or particularly trying day at the office and suddenly she's at a loss when the chance presents itself. He doesn't want to know about the assignments she's gone on or her coworkers. Maybe the friends she's made — Howard, the Jarvises, Angie, Dr Wilkes — in the event that they're ever woken up from their deep sleep.
Maybe, maybe, maybe.
Two years seems like so much time and yet not at all. And then of course, there's the life she led before the war. She rarely spoke of it in the field and hardly ever, after. She smiles back, almost helplessly. ]
Which means it might take some time. I don't think we can force getting reacquainted, Steve.
no subject
[ He wouldn't presume to think they could fit right back into the life they both worked so hard to move past. For Steve, it's been decades ... most of them spent asleep, of course, but the years after that have made the distance between what he is now and what he was feel that much larger. As for Peggy, he has no idea how much more she'd been up to since his plane crashed but she's always been the kind of gal to make the most of her life, never wasting a moment.
It's a different environment and they're probably different people. Without the War, hell, without Earth, what are they like?
It doesn't mean he's giving up; quite the opposite, actually. But it does mean there's probably a lot to unpack. Steve's maybe just a little sick of letting opportunities pass him by, that's all.
And given this chance - a one in a billion chance - well, the last thing he wants to do is squander it. ]
We've got time now, which is a first for us.
no subject
Then we'll make the most of it. [ A breath. ] Whatever that entails.