Entry tags:
❪ test drive: #1 - the overflow ❫
YOUR STORY BEGINS ![]() The Storm came. You only remember darkness, but you don't remember much after that. All you know, perhaps, is that it was cold as you slept. You don't know for how long you slept, but the dreams were short, at least. You remember the expanse of stars and the universe that came in view. Every world and solar system ever known was displayed in your dreams in careful, pristine detail. You have also witnessed The Storm, which has devoured a fair portion of these galaxies. It was a dark, thick smog; ominous in appearance and ever foreboding. Your Earth and similar planets were immersed in The Storm. Somehow, you knew it would be the last you'd see of it. That was when she told you what happened, and how you can help. You knew that you'll be living somewhere new, even though you never asked for it. The details here weren't clear, but you knew you'd made a deal with Darma. Not long after, you'll wake at Thesa Station — Your body is still cold. It was all a dream, but somehow, you knew it wasn't — now, will you keep that promise you made to Darma? PROMPT: THE MESS HALL ![]() It's fascinating to the Orbiters how such a dull room can be turned around so completely with people in it. All meals are served by Roman, and while all the food is delicious, some of it is a bit odd. Is that neon green soup? That’s hideous. If you happen to be in the mess hall at a particularly unlucky time, you and the food will suddenly begin to drift. Someone’s got jokes, and they’ve turned off the gravity control. Now it’s just you, your fellow refugees, and the floating sea of food. Wait, did that person just chuck a pie in your direction? PROMPT: TRAINING MODULES ![]() While it’s all nice and well to familiarize oneself with Thesa Station, it is most advised that new arrivals venture out a bit. Not physically. No one is quite prepared for that yet. However, there will be several virtual reality training programs set for those who dare to be adventurous. For those who aren’t and don’t dare, well— good luck, all the same. Be advised, however, that participating in one of the training modules will start you off favorably with the Natha Orbiters’ in terms of REPUTATION. Once seated and appropriately strapped in, the system will automatically whir to life and the dense foliage and forestry of a section of El Nysa will open up. According to one’s map registry, it clear to see that it’s miles from the outer gates of Olympia, but not as far enough to venture into any other territories. So, in that sense, you’re safe.
PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to access this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor— you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: HANGAR STATION ![]() You find your way to the hangar station. Here rests are a factory worth of docked mobile suits. You recall how the Orbiters had previously spoken of a "space frontier," but only after seeing this you realize how real their words are. Most machinery have marks of wear and tear, assurance that they have indeed been used before, and an assembly of others are going through repairs and maintenance. No one seems to care that you've just strolled in. In fact, there seems to be a couple of the aircraft that beckon you to take a closer look. Maybe you’ll only look on the outside, maybe you'll be greeted by the hand of a mobile suit extending toward you and welcoming you to its cockpit. You go out and explore SPACE!!! Unfortunately, that mobile suit should have warned you it only had 20 minutes of flight time left in its system. Or, perhaps, you’re a particularly ambitious pilot and you’ve strayed past the designated perimeter. Either way, the HUD display is now blinking with errors, cropping up with a single message: DISTRESS SIGNAL. PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! A Training Module thread of AC length on the TDM may be submitted for 1 NATHA ORBITER REPUTATION POINT after acceptance.
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no worries!
The irony never escapes her how, despite that, she often still employs her best assets in service as a soldier or hunter. It's also easy enough to ignore, especially some alien race's fancy and maybe quaint VR machine. Anyway... She feels his breath ebbing away second by second and feels confident enough to oblige him with some words. She leans more over his back to growl the reply in his ear.]
The pleasure's--
[--not hers! He suddenly disappears out from under her in a puff of air. She'd been putting her weight on him enough that she stumbles forward and nearly hits her head on the wall. She catches herself before she can be anything less than graceful handling an invisible enemy.
Or not--that sure is a human-shaped shadow engulfing hers, even feels the heat of his body right behind her. She's not completely surprised at the idea of teleportation having faced it before in numerous enemies. They were more often than not a little more incorporeal from the start, however. This, from him, was a surprise.
Samus Aran does not like surprises.
She whips around and swings a fist for where she best guesses his face will be, but between the realization he's not under her and the realization he's behind her is a great window of opportunity to grab, restrain or hit her.]
no subject
[He uses the weight of his body to yank her sideways, a twist at the waist to put her on the floor. And then promptly has a knee at her hip in an attempt to restrain her arms behind her back.]
Sorry about this. Gotta get home and all that, you understand. [He's grunting with effort, too. She's pretty damned strong. How much do you lift, woman? That teleport ability still needs some recharge time.
It has him at a disadvantage. Maybe not the best thing to try out.]
no subject
You have more tricks.
[Even if the VR is good at convincing her El Nysa is her home now and she is to embrace it and fight for it (or at least a faction of it), she's still cognizant this is still only VR. Her familiarity in them helps, especially since she used them primarily for battle training. It's always the little things--the way way blood beats too uniformly even in the heat of a struggle, the way sweat doesn't smell unique to him, the unfamiliar tingle of her VR gift wanting to come to surface now seems like a good idea.
His skills and his craftiness in using his, however, that's all very real. Trying to figure him out suddenly got a lot more interesting... and fun.]
Is this a given one? You must have limits to it, otherwise you would have found a way out already.
[She starts to resist him again, not so much with the intent to throw him off but maneuver and twist her wrist around to grab his. He may suddenly find it numbingly cold and ice taking a crackling twisting form around his hands.]