natha: (Default)
ɴᴀᴛʜᴀ orbiters ❰ mod collective ❱ ([personal profile] natha) wrote in [community profile] elnyan2018-01-26 12:27 pm
Entry tags:

❪ test drive #4 ❫

YOUR STORY BEGINS    

The Storm came. You only remember darkness, but you don't remember much after that.

All you know, perhaps, is that it was cold. You don't know for how long you slept, but the dreams were short, at least. You remember the expanse of stars and the universe that came in view. Every world and solar system ever known was displayed in your dreams in careful, pristine detail. You have also witnessed The Storm, which has devoured a fair portion of these galaxies. It was a dark, thick smog — ominous in appearance and ever foreboding.

Your Earth and similar planets were immersed in The Storm. Somehow, you knew it would be the last you'd see of it. That was when she told you what happened, and how you could help. You knew that you'd be living somewhere new, even though you never asked for it. The details here weren't clear, but you knew you'd made a deal with Darma.

Not long after, you'll wake at Thesa Station — your body is still cold.

It all felt like a dream, but somehow, you knew it wasn't — now, will you keep that promise you made to Darma?
PROMPT: THE STORM    

CW: death
You were awake on Thesa Station. But at some point you, like many other new arrivals before you, wandered into the Observation Deck. Ordinarily, this is where images of The Storm are replayed to remind Refugees of the fate they have escaped.

The Natha Orbiters' technology has evolved. They are aware of your gaps in memory. You may have doubts of The Storm even existing, or of your world's destruction. Though they do not wish reliving those last moments on anyone, they have created an experience that will do just that. Before entering the Observation Deck, you are warned that what follows will not be for the weak of heart. As soon as you step in, you will find that the walls around you begin to transform and expand.

Welcome to the Planet Cespi, in the Circinus Galaxy. Unfortunately, we were not able to save this world from The Storm's Consumption. These are its last memories.

You are surrounded by blue, grassy hills as far as the eye can see and a pleasant breeze. The atmosphere is thick with a sickly sweet smell. Before you lays the scene of a quiet village, with its residents going about their everyday lives. You aren't alone, either, with an equally confused stranger (or perhaps you know each other?) surveying the scene.

Then the world grows completely silent for a full minute. You and your partner are unable to make a sound, verbal or otherwise. Without warning, a deafening roar fills your ears and forces you to double over in pain. The villagers run out of their homes in a panic, finding themselves in just as much pain and confusion as you do. Where there was no sound before, now there is too much for a normal human body to process.

Look up. An expanding mass of energy is swallowing everything you can see. It consumes the earth, the atmosphere, the depths of space — and it is getting closer.

Your only hope is to outrun it, if you can. The people in the village certainly try to, racing past you. Their fear is very real. Their bodies are very real. You may be able to run from it for a time, only able to catch glimpses of this dark and sinister force swallowing everything and everyone. The earth rumbles and separates beneath you. Electricity surges through the sky, and then through your very body.

You fought hard, but it is impossible to outrun the Storm forever. You too will be consumed. Your death is quick, but not painless. What were you thinking, before you took your last breath?

You awaken back in the Observation Deck, next to your new friend.
PROMPT: TRAINING MODULES    

While it’s all nice and well to familiarize oneself with Thesa Station, it is most advised that new arrivals venture out a bit. Not physically. No one is quite prepared for that yet. However, there will be several virtual reality training programs set for those who dare to be adventurous. For those who aren’t and don’t dare, well — good luck, all the same. Once seated and appropriately strapped in, the system will automatically whir to life.

1. When you enter the Natha's newest program, at first nothing loads. You might think this is an error as you look around in apparent total darkness, only able to see your own virtual body if you look down, but soon enough a voice comes to life as if speakers have turned on somewhere.

Long ago, the lands of El Nysa were dominated by the ancestors of the dragons who now live among the people, tamed. It was pretty dangerous! How about a little history lesson?
And then the simulation comes to life—

a. The lush lands that blossom to life around you all at once are real enough to make you forget you're in a simulation — at least for a moment. Those refugees who have been to the planet in reality before will find themselves in territory as unfamiliar as those who are brand new, as this simulation takes place far back in history. Instead of sprawling cities and civilizations, the most you'll find is scattered villages, many of them no more than nomadic campsites at best. You've been outfitted to blend in with the natives and these simulated people won't react to you as a newcomer, but as a member of their village. Are you a doctor, or perhaps a warrior? Maybe you're even in charge! But they want your help, and they want it quickly: a dragon is coming.

The dragon is larger than the mount-sized breeds that exist on El Nysa today — much larger. It's a good six stories in height, bestial, and angry. Maybe it's then that you notice the lands that surround you are littered with scars of scorched earth, some of them several yards across, and there's a reason these people don't live in one place for very long. But don't linger too long on the makeshift grave markers sticking out of the burnt countryside — the dragon is coming.



b. If you're looking for something a little less violent, perhaps another area of the historic simulation will be up your alley. This one finds you on a cliffside, waiting among other villagers for an event the people are talking about in hushed whispers, some of which you can identify as prayer. When the white dragon raises its head up from the depths of the ravine, towering impossibly high over you and the others on the cliffside, it's no wonder most of the natives fall to their knees in awe and wonder. This dragon doesn't attack, only looks at the people on land with an ancient and strange wisdom.

Then it speaks. Not in words, but the low rumbling sound that starts in its throat and becomes a full trumpeting bellow to the sky seems to have meaning, and somehow, you can understand its cry as it entreats the people to praise and worship. The natives around you are already starting to give offerings with their prayers, food and carvings and — blood? Is that someone's arm being offered up?

That's different.



2. Let us now travel forward in time, shall we?

a. The Olympian settlement around you is quiet — until the screaming starts.

Guerilla fighters from Wyver flood the streets, knocking civilians aside and breaking down doors and windows when they find their way barred. They move methodically, advancing toward the nicer parts of town where the politicians reside and leaving terror in their wake.

They're here for the politicians, people say. They're here to punish the people who made the decision to advance into Wyver in the first place. Blood for blood, as the saying goes. Where they'll be taking them once they have them is anyone's guess. A soldier emerges from a building, dragging someone in elegant clothing out by the hair. Looks like they've found one.

Will you rescue them? Make a run for it yourself, lest you be mistaken for one of their targets? Or maybe they've already caught you and some other unfortunate Refugee who's been dropped into this simulation, and the two of you need to figure out a way to escape.

b. CW: branding
You find yourself in the midst of a bustling crowd gathered at the Temple of Thesa. Robed acolytes stoke fires on either side of the altar at the front of the temple, where miserable-looking people who seem to be from a village in Wyver await, bound in ropes.

The priest, at the front of the crowd, picks up a metal brand from the altar and gestures for another acolyte to bring a prisoner forward. The crowd watches with interest as the prisoner is forced to kneel in front of the altar, their arm laid out flat on the marble surface.

Another cry — "For the glory of Olympia!" — and the crest of the city is burned into the prisoner's arm.

The crowd cheers, deafening the cries of pain. The priest ushers forward another prisoner, and then another. Is that a familiar face you see in the lineup, thrust into this bit of history by the simulation's whims? You have to do something. Or are you unlucky enough to find yourself bound? ...Well, hopefully someone else in the crowd has more scruples than this priest.
3. And now, the present.



After all those enlightening scenes, the simulation finally brings you to a more quiet area of Olympia. You are deposited out somewhere in The Outlook, a place the very first group of refugees had to trudge through before they found their homes. You've arrived in the early evening — but sunlight is waning, and soon you'll be under a sky full of stars. Luckily, their old campsites aren't too overgrown.

The intention here is to get you familiar with some of the local flora and fauna. What sorts of plants will you encounter? Do you find yourself under a Verillum Tree, suddenly compelled to be painfully honest and truthful in conversation with a complete stranger? Find yourself behaving erratically in the presence of Whistleweed? Or perhaps you'll have to break the spell of being trapped in a Vena Amoris' vines... with a kiss.

PROMPT: STASIS UNIT    

You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to enter this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor — you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken.

PROMPT: OMAGE    
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server...
Looking for someone you can chat with...
You’re now chatting with [username]... Say hi!


PROMPT: WILDCARD    
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.

FINAL OOC NOTE    
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! An AC-length thread may be submitted for 2 NATHA ORBITER REPUTATION POINTS after acceptance here. Please submit by February 18th.

We will no longer be providing overflow posts. In an event where the post hits CAPTCHA, players are advised to move threads to an overflow post on their character journals or create their own catch-all post. These threads remain eligible for REP.

There will be an application cap of 60, and no reserves. Please read here for more information.

panzersoldat: (pounded beef)

[personal profile] panzersoldat 2018-02-11 10:17 am (UTC)(link)
I believe it learned it's lesson! And I now know what I must do if a dragon runs amok down below. So I must thank you for helping me with this! I would have been at a loss without your aid!

[ That said, the old knight is just going to stride over. He looms for only a moment before taking a knee. Even kneeling, he's likely as tall as this man. But he's down there to check out his leg to make sure there really isn't any damage. ] And I am sorry. That was not my usual shield. You shouldn't have been hit while I was in front of you.

[ He looks relieved that there is no damage, but now comes the difficult task of standing upright again. It might take a little bit. He's big and he's old and dragon slaying takes a lot out of a man. ]
bornofgods: (pic#11994427)

[personal profile] bornofgods 2018-02-12 03:55 pm (UTC)(link)
[ Ozymandias provides a few good choice nods at the knight's assessment. At least he wasn't descending in excess amount of flattery, or making displays of arrogance.

Instead, something on the opposite scale appears to be happening: he fretting over the pharaoh's well-being, at his 'failure' to fully protect him. As the taller man lowers into his kneeling position, Ozymandias narrows his eyes. ]


Rise. That you failed in your quest to achieve perfection does not matter. I was slightly injured against a beast who likely fell entire armies in his time is inconsequential. Remorse is unnecessary!

[ The younger man takes another step of his marred foot, furthering examining the damage. It will take him awhile to offer a helping hand upward, but if Reinhardt struggles too much, Ozymandias will cave and provide some threadbare assistance. ]

Besides. As you can see for yourself, I am not as fragile as a human.
panzersoldat: (28)

[personal profile] panzersoldat 2018-02-14 08:16 am (UTC)(link)
[ It's a little bit of a struggle, but he has his pride. It's mostly because he is old and it did take more out of him than he liked to admit. Reinhardt likes to pretend that he's still half his age where battles are concerned.

But he'll raise eventually and once more stand tall to smile and nod towards the younger man. ]
I can see that now. And I'm glad you aren't hurt. I'd hate to have you sent down the planet below with anything less than your best health. Though I will tell you that at least down there, the dragons I've seen aren't nearly as big. They keep them as pets in little cafes to pet and enjoy. Unlike that beast, the ones below are very sweet.

[ At least all the ones he has met. ]
bornofgods: (pic#11994418)

[personal profile] bornofgods 2018-02-16 04:12 am (UTC)(link)
Hoh. Really?

[ Towards his mention of the current state of dragons on the world below this space station, Ozymandias tilts his head forward in interest, watching the rest of the knight’s movements with passivity. ]

Then, the Nysans truly were saved by the grace of their Gods. [ He says this very seriously, showing no sign of actually being aware that they stood in the realm of these ‘Gods’ right now. Well, he saw them as worthy of his respect, at the very least. ] I have yet to ever visit a cafe. I do look forward to playing with these adorable children of dragons.
panzersoldat: (35)

[personal profile] panzersoldat 2018-02-17 05:47 am (UTC)(link)
Well then, you'll want to go to Olympia. They are the one with the dragon cafe. Wyver has riding dragons though. But if you want the really cute ones, it's definitely Olympia. [ Leave it to this old knight to be a dragon connoisseur. ] I happen to travel between the two as a wondering knight, so if you need a guide once you land, you can always contact me.

[ He'll give the man a bow, because that's how he rolls. ] Reinhardt Wilhelm, at your service.
bornofgods: (pic#12065741)

[personal profile] bornofgods 2018-02-18 01:10 am (UTC)(link)
[ It’s takes all his restraint to keep his preening to himself. When he was King, Ozymandias would have been flatly neutral to Reinhardt, maybe even cruel. These circumstances have altered his perspective, though his desire to further put the human to the test only increases with the modicum of respect he’s just earned. ]

Well met, Reinhardt Wilhelm. I am Ozymandias, King of Kings! If the our worlds coincide in any way, you might know me by the name of Ramesses II.

[ He does really want everyone to know the full extent of his glory, but similar situations have proved… anti-climatic at best. ]

If you shamefully unaware of either, then... at the very least, you know them now. I admit that I did not govern a land where we had knights, but I accept your service nonetheless. I can already see that your skills will provide invaluable in the times to come.
panzersoldat: (16)

[personal profile] panzersoldat 2018-02-18 08:44 am (UTC)(link)
[ He knows of that. For a very short period on Egyptian History back in school. He's also seen the pyramids and those sorts of things during missions in Cairo with Ana and the others. He knows of the man, in a historical manner. But only barely. His certain nerdy focus had been knights in armor, even back then. ]

Oh! A man out of history then! You'll find many grand surprised ahead of you then!

[ He looks actually pretty awed to meet such an 'important historical figure'.]

I'll try to be a good knight then. I have much to live up to as the Last. [ However, he must also not leave his help to a single man. He is a Knight of the People. ] So in this, I will give you my contact information down in the world below. I am knight errant with addresses in both Wyver and Olympia. I can also be reached through messages to Crusader. Should you need anything at all. For now though, I will help get you out of this room and leave you to explore as you will, unless you feel need to ask anything.
bornofgods: (pic#11994422)

[personal profile] bornofgods 2018-02-24 05:27 pm (UTC)(link)
[ Reinhardt is correct, he has been indulged in a great many surprises since his arrival. Though he is not so removed from the annals of history, but that is hardly something he cares to explain at this point in time. ]

I see. Similarly, I can be contacted on the network by my name, Ozymandias. I will reach out in the rare instances that I find myself seeking assistance.

[ What he deems as ‘rare’ may very well turn out to be ‘frequent’ indeed. Tapping the end of his staff against the ground, his head cranes from left to right, seeking the exit, before he moves to make his way out and into the open of Thesa Station. ]

Yes, it is high time for my departure. There is no need for either of us to dally here any longer.