Entry tags:
❪ test drive #4 ❫
YOUR STORY BEGINS ![]() The Storm came. You only remember darkness, but you don't remember much after that. All you know, perhaps, is that it was cold. You don't know for how long you slept, but the dreams were short, at least. You remember the expanse of stars and the universe that came in view. Every world and solar system ever known was displayed in your dreams in careful, pristine detail. You have also witnessed The Storm, which has devoured a fair portion of these galaxies. It was a dark, thick smog — ominous in appearance and ever foreboding. Your Earth and similar planets were immersed in The Storm. Somehow, you knew it would be the last you'd see of it. That was when she told you what happened, and how you could help. You knew that you'd be living somewhere new, even though you never asked for it. The details here weren't clear, but you knew you'd made a deal with Darma. Not long after, you'll wake at Thesa Station — your body is still cold. It all felt like a dream, but somehow, you knew it wasn't — now, will you keep that promise you made to Darma? PROMPT: THE STORM ![]() CW: death You were awake on Thesa Station. But at some point you, like many other new arrivals before you, wandered into the Observation Deck. Ordinarily, this is where images of The Storm are replayed to remind Refugees of the fate they have escaped. The Natha Orbiters' technology has evolved. They are aware of your gaps in memory. You may have doubts of The Storm even existing, or of your world's destruction. Though they do not wish reliving those last moments on anyone, they have created an experience that will do just that. Before entering the Observation Deck, you are warned that what follows will not be for the weak of heart. As soon as you step in, you will find that the walls around you begin to transform and expand. Welcome to the Planet Cespi, in the Circinus Galaxy. Unfortunately, we were not able to save this world from The Storm's Consumption.
These are its last memories. You are surrounded by blue, grassy hills as far as the eye can see and a pleasant breeze. The atmosphere is thick with a sickly sweet smell. Before you lays the scene of a quiet village, with its residents going about their everyday lives. You aren't alone, either, with an equally confused stranger (or perhaps you know each other?) surveying the scene. Then the world grows completely silent for a full minute. You and your partner are unable to make a sound, verbal or otherwise. Without warning, a deafening roar fills your ears and forces you to double over in pain. The villagers run out of their homes in a panic, finding themselves in just as much pain and confusion as you do. Where there was no sound before, now there is too much for a normal human body to process. Look up. An expanding mass of energy is swallowing everything you can see. It consumes the earth, the atmosphere, the depths of space — and it is getting closer. Your only hope is to outrun it, if you can. The people in the village certainly try to, racing past you. Their fear is very real. Their bodies are very real. You may be able to run from it for a time, only able to catch glimpses of this dark and sinister force swallowing everything and everyone. The earth rumbles and separates beneath you. Electricity surges through the sky, and then through your very body. You fought hard, but it is impossible to outrun the Storm forever. You too will be consumed. Your death is quick, but not painless. What were you thinking, before you took your last breath? You awaken back in the Observation Deck, next to your new friend. PROMPT: TRAINING MODULES ![]() While it’s all nice and well to familiarize oneself with Thesa Station, it is most advised that new arrivals venture out a bit. Not physically. No one is quite prepared for that yet. However, there will be several virtual reality training programs set for those who dare to be adventurous. For those who aren’t and don’t dare, well — good luck, all the same. Once seated and appropriately strapped in, the system will automatically whir to life. 1. When you enter the Natha's newest program, at first nothing loads. You might think this is an error as you look around in apparent total darkness, only able to see your own virtual body if you look down, but soon enough a voice comes to life as if speakers have turned on somewhere. Long ago, the lands of El Nysa were dominated by the ancestors of the dragons who now live among the people, tamed. It was pretty dangerous! How about a little history lesson? And then the simulation comes to life—
2. Let us now travel forward in time, shall we? ![]() a. The Olympian settlement around you is quiet — until the screaming starts.3. And now, the present. ![]() After all those enlightening scenes, the simulation finally brings you to a more quiet area of Olympia. You are deposited out somewhere in The Outlook, a place the very first group of refugees had to trudge through before they found their homes. You've arrived in the early evening — but sunlight is waning, and soon you'll be under a sky full of stars. Luckily, their old campsites aren't too overgrown. The intention here is to get you familiar with some of the local flora and fauna. What sorts of plants will you encounter? Do you find yourself under a Verillum Tree, suddenly compelled to be painfully honest and truthful in conversation with a complete stranger? Find yourself behaving erratically in the presence of Whistleweed? Or perhaps you'll have to break the spell of being trapped in a Vena Amoris' vines... with a kiss. PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to enter this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor — you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
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reinhardtzar | granblue fantasy
[ this entire situation is a bit of a whirlwhind, but that's far from unordinary at this point.
reinhardtzar resigns to uncovering what he can about his surroundings as opposed to protesting — however, the opportunity to train, to get in on a bit of the action is far too enticing.
so here he is, blade in tow, dragon beckoning him forward. he turns back to you, something of a grin on his face: ]
Been a while since something's gotten my blood pumping like this. [ he gives you a cursory lookover. ] If you're getting cold feet, now's the time to leave.
II ) OLYMPIA
a)
[ guerrilla fighters. a universal constant, he supposes. the chaos is more of a nuisance than it is a thrill, and while the situation is understandable, it's far from picturesque.
so reinhardtzar steps forward, making his through the crowd. his disposition is calm in spite of the circumstances. ]
Ey!
[ well. that's one way of getting your attention. ]
I know a thing or two about taking matters into your own hands — but as sweet as the taste of revenge may be, as the sight of blood on your fingertips is in this moment, you need to consider what you're doing. What this means for the future of every single person in this crowd right now.
[ he crouches next to the noble, beckoning the soldier to drop them. ]
Let 'em speak first. Bartering over beating.
b)
[ wow. bizarre cults, yet another constant.
it's likely that you'll find reinhardtzar next to you, silent as he does nothing more than fold his arms, watching from a distance. both suddenly and quietly, without turning his gaze to you: ]
Still interested in dawdling there, or are you going to help me take these bastards down already?
WILDCARD)
[ who said the unknown wasn't beautiful in of itself?
reinhardtzar's features are benign; in this moment, he finds himself immersed in the subtle hues and tints of the forestry. choose a plant, any plant, idc. ]
no subject
[ And it's the stuff of fairy tales, at that. ]
dog piles on you
they've been trekking in the first for a while now. sometimes vane is genuinely struck by the parallels of plant life. it made him feel marginally more connected somehow. in some vague, nebulous way he couldn't even begin to describe, that is. then again, eloquence had never been his strong suit. regardless, it's actually nice to just walk around without a sense of urgency or somewhere to be.
hence, vane can be found holding two small black cats. he seems to be holding them in the opening of his shirt as he brings them up to reinhardtzar. ] Rein! Look at this! I found a whole bunch of them up on that tree! [ two, he found two. and aren't those supposed to be bad luck?
well, this probably shows when his shirt just rips and the cats go running to reinhardtzar.
oh, well. he tried. ]
surprise chump (training modules)
But seeing who he's partnered up with for this jaunt in VR— ]
Reinhardtzar? [ He's blank with shock, staring, his fingers gone lax on his sword. ]
IIb.
Do you have a plan?
eyyyyyyyyy we like to paaaaaaaaaartyyyyyyyy
It's but a simulator, after all, at least he's aware of that.
Surprise. Crowley's here to ruin everything and just stab his sword straight into the soldier's chest... from behind... because i know u like it like that.
Limp and lifeless, the Wyvern soldier drops their hold on the Olympian civilian before they scamper off. ]
Talking is useless with these folk, they're thick. [ Like thick headed. Not THICC can you tell that i'm tired. ] All your advice is just going in one ear and out the other, so unless you want to waste your breath it's better for you to pick a side.
reinhardtzar are you hitting on her — II-b
So when Reinhardtzar mentions the possibility of doing something productive, the blond looks at him from the corner of her eye, a faint smirk on her lips. Okay, now you're talking her language. ]
I thought you'd never ask.
[ Let's bust some skulls, new friend c: ]
i
Takasugi looks around - scorched earth frames them. What remains of past attacks is fragile, already dead, ready to dissolve on the wind. Much of it does, a gust from the beast's wings spreading ash in the air around them.
He chuckles.] I don't think cold feet are going to be a problem.
[The dragon looms, a crest of fire spewed into the sky heralding its first attack.
Armed though he is, Takasugi doesn't draw his sword as eagerly as his companion.] Got a plan?
[Not that having one is a necessity - 'run at the thing and kill it' is completely acceptable.]
training modules!
[For her part, she looks remarkably unruffled as she stares up at the approaching dragon. She raises the crystal-tipped chain she's holding onto and gives it a twirl, then nods once.]
Shall we begin?
I
And let you return and claim all of the credit? I think not.
[ He has already drawn Lohengrin and conjured the flames around his blade. There's really no best way to try taking on a six-story dragon, so the direct approach may be best. They have only a few more moments if Rein wants to try another idea.
Actually he doesn't wait that long, already making his way towards the beast. ]