Entry tags:
❪ test drive #4 ❫
YOUR STORY BEGINS ![]() The Storm came. You only remember darkness, but you don't remember much after that. All you know, perhaps, is that it was cold. You don't know for how long you slept, but the dreams were short, at least. You remember the expanse of stars and the universe that came in view. Every world and solar system ever known was displayed in your dreams in careful, pristine detail. You have also witnessed The Storm, which has devoured a fair portion of these galaxies. It was a dark, thick smog — ominous in appearance and ever foreboding. Your Earth and similar planets were immersed in The Storm. Somehow, you knew it would be the last you'd see of it. That was when she told you what happened, and how you could help. You knew that you'd be living somewhere new, even though you never asked for it. The details here weren't clear, but you knew you'd made a deal with Darma. Not long after, you'll wake at Thesa Station — your body is still cold. It all felt like a dream, but somehow, you knew it wasn't — now, will you keep that promise you made to Darma? PROMPT: THE STORM ![]() CW: death You were awake on Thesa Station. But at some point you, like many other new arrivals before you, wandered into the Observation Deck. Ordinarily, this is where images of The Storm are replayed to remind Refugees of the fate they have escaped. The Natha Orbiters' technology has evolved. They are aware of your gaps in memory. You may have doubts of The Storm even existing, or of your world's destruction. Though they do not wish reliving those last moments on anyone, they have created an experience that will do just that. Before entering the Observation Deck, you are warned that what follows will not be for the weak of heart. As soon as you step in, you will find that the walls around you begin to transform and expand. Welcome to the Planet Cespi, in the Circinus Galaxy. Unfortunately, we were not able to save this world from The Storm's Consumption.
These are its last memories. You are surrounded by blue, grassy hills as far as the eye can see and a pleasant breeze. The atmosphere is thick with a sickly sweet smell. Before you lays the scene of a quiet village, with its residents going about their everyday lives. You aren't alone, either, with an equally confused stranger (or perhaps you know each other?) surveying the scene. Then the world grows completely silent for a full minute. You and your partner are unable to make a sound, verbal or otherwise. Without warning, a deafening roar fills your ears and forces you to double over in pain. The villagers run out of their homes in a panic, finding themselves in just as much pain and confusion as you do. Where there was no sound before, now there is too much for a normal human body to process. Look up. An expanding mass of energy is swallowing everything you can see. It consumes the earth, the atmosphere, the depths of space — and it is getting closer. Your only hope is to outrun it, if you can. The people in the village certainly try to, racing past you. Their fear is very real. Their bodies are very real. You may be able to run from it for a time, only able to catch glimpses of this dark and sinister force swallowing everything and everyone. The earth rumbles and separates beneath you. Electricity surges through the sky, and then through your very body. You fought hard, but it is impossible to outrun the Storm forever. You too will be consumed. Your death is quick, but not painless. What were you thinking, before you took your last breath? You awaken back in the Observation Deck, next to your new friend. PROMPT: TRAINING MODULES ![]() While it’s all nice and well to familiarize oneself with Thesa Station, it is most advised that new arrivals venture out a bit. Not physically. No one is quite prepared for that yet. However, there will be several virtual reality training programs set for those who dare to be adventurous. For those who aren’t and don’t dare, well — good luck, all the same. Once seated and appropriately strapped in, the system will automatically whir to life. 1. When you enter the Natha's newest program, at first nothing loads. You might think this is an error as you look around in apparent total darkness, only able to see your own virtual body if you look down, but soon enough a voice comes to life as if speakers have turned on somewhere. Long ago, the lands of El Nysa were dominated by the ancestors of the dragons who now live among the people, tamed. It was pretty dangerous! How about a little history lesson? And then the simulation comes to life—
2. Let us now travel forward in time, shall we? ![]() a. The Olympian settlement around you is quiet — until the screaming starts.3. And now, the present. ![]() After all those enlightening scenes, the simulation finally brings you to a more quiet area of Olympia. You are deposited out somewhere in The Outlook, a place the very first group of refugees had to trudge through before they found their homes. You've arrived in the early evening — but sunlight is waning, and soon you'll be under a sky full of stars. Luckily, their old campsites aren't too overgrown. The intention here is to get you familiar with some of the local flora and fauna. What sorts of plants will you encounter? Do you find yourself under a Verillum Tree, suddenly compelled to be painfully honest and truthful in conversation with a complete stranger? Find yourself behaving erratically in the presence of Whistleweed? Or perhaps you'll have to break the spell of being trapped in a Vena Amoris' vines... with a kiss. PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to enter this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor — you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! An AC-length thread may be submitted for 2 NATHA ORBITER REPUTATION POINTS after acceptance here. Please submit by February 18th.
We will no longer be providing overflow posts. In an event where the post hits CAPTCHA, players are advised to move threads to an overflow post on their character journals or create their own catch-all post. These threads remain eligible for REP. There will be an application cap of 60, and no reserves. Please read here for more information. |
Velvet | Odin Sphere
training modules;
thesa station;
wildcard;
stasis unit.
as it stands, he's pretty much done combing through the pods. if anything, it's a reminder he needs to work that much harder for those who haven't completely made it. consciousness-wise, at least. regardless, in the process of leaving, he catches sight of a girl who is ...
talking to an encased rabbit? ] ... [ he shouldn't judge, probably.
but his punitive gaze is probably very clear. ] Are you okay?
no subject
And so she nods.]
I'm fine. This is all simply...
[Her voice trails off.]
It will take some getting used to.
no subject
Yeah. [ ... ] I figure all the people here were important to someone. [ whoever that was. it's a bit vague, but he supposes in a way she was right in that they'd all have to get accustomed to it. even with that said, however— ]
You can take your time.
no subject
[As all right as anyone can be, after hearing about the Storm and seeing their loved ones fast asleep - but better asleep where she can find them than dead where she can't.]
...you also woke up recently, then?
Training modules A!
[But he can't just leave the lady hanging, arm outstretched as if it were anticipating some kind of bizarre high-five. So instead, with a little wave of his own hand, he floats it out of Velvet's and onward to the next person. Thankfully, the simulation is programmed in a way that prevents them from seeing this as anything out of the ordinary.]
You don't suppose they're going to ask up to offer something of our own, do you? I'm rather attached to my limbs.
no subject
They may ask, but we are not required to oblige.
[For one thing, it's a simulation. For another, no. Just no. She is not letting a dragon eat her arm. With that limb out of the way (and being passed up to the dragon itself), she turns her attention to it to see what happens next.
Predictably, it gobbles it up in a single bite.]
no subject
[And on that lovely note-- it looks like someone is starting to go down the line, asking each person to cut their arm to donate a bit of blood to a large collection bowl. Gross?? Definitely. Some might even seem a bit too eager in just how much they're giving.]
no subject
Velvet has no desire to donate any of her blood to this dragon, so as the bowl goes down the line, she's just going to back away slowly and let somebody else get in front of her. They're eager to "worship," at least.]
...I wonder what it is they believe that this will do for them...
no subject
[Yeeeah he's gonna just go ahead and join her, passing the bowl along in the same way he did the arm. Predictably, it's offered up to the dragon and eaten, bowl and all, in a single bite.]
Have you seen any of the other simulations yet?
past atrocities
She gives him a powerful roundhouse kick directly in his side, as hard as if her shoes were steel-toed, even when they're not. Hopefully the impact makes him let go of Velvet's hair before he goes flying.]