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❪ test drive: #2 ❫ THE OVERFLOW
THE PROLOGUE There is urgency in the Orbiters' request. Refugees currently in El Nysa are asked via mass message to please return to Thesa Station virtual reality area immediately. Zasere tells them that the next set of Refugees are scheduled to wake, but there's been an issue. On Thesa, refugees will find that the people in stasis are still apparently trapped in slumber. Most of them are complete strangers, but there's a chance you may recognize a familiar face or two. Normally, these people would wake up from their pods without issue, but due to a malfunction caused by the unforeseen force during The Descent, they have to go through extra measures to make this possible. Those in slumber require extra stimulation, something to keep their minds active. What better than a simulation of an area of El Nysa? Keeping their minds active requires an extremely involved simulation. Those subjected to the VR (prospective characters) will find themselves completely immersed in their new environment, believing themselves to be native Olympians. To wake up from the simulation, characters must work together to accomplish a certain objective(s) in the icy tundra. Characters in-game will be aware that this is a simulation, but this is good practice for properly interacting with El Nysa natives, isn't it? PROMPT: WINTER CAME ![]() The wind in the icy wasteland is bitter and frigid. You are wrapped up in a winter coat, but even still, the cold bites at your skin and leaves you yearning for a warm fire. Perhaps you're a merchant from the city, here to make a delivery, or you're a royal guard, sent to patrol the area. Who are you? The sky is the limit. One thing is certain — you won't snap out of your new identity until you finish a task. 1. Due to the vast diversity of the creatures on El Nysa and the fact that new ones are constantly being discovered, an important objective is to carefully chronicle different species. Unfortunately, to research these new species, they happen to need more than just a visual. More than just fleeting glances in over a snowy hill. Researchers are constantly looking for ways to secure... ![]() 3. You are stuck in a dilemma. On one hand, you are set to work for Olympia. One the other, you're not completely sure what is really expected of you, or who the man who gave you this mission truly is.When you come to, you will awaken in Thesa Station. All will be explained to you by Zasere or Sael via telepathic link. Your world is no more. The Storm has consumed it. We offer proof in the Observation Deck if you desire it, but it won't be an easy thing to stomach. We offer you a new life, in our planet of El Nysa. We just ask for your help in maintaining the vitality of El Nysa. What can we offer you in exchange for your help? PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to access this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor— you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: GET REKT ![]() The Orbiters have noticed that some of the refugees really miss their video games. The technology in El Nysa could be much worse, but it definitely leaves much to be desired. Which is why, after expressing relief that everyone awoke safely, the Orbiters have decided to provide a little fun in the form of video game competitions. Anything from old-timey arcade machines to state-of-the-art computers, consoles, and VR headsets (though you may be a little tired of VR right now...) is available, and yes, they have your favorite games! Enjoy PAC-MAN, Starcraft 2, or perhaps Dance Dance Revolution! Teach a friend how to play. Get unnecessarily angry and competitive. Most importantly, have fun. Keep fourthwalling to a minimum, please. Recommended playing: QWOP PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
Please give toplevel priority to prospective characters! Current characters wishing to thread these scenarios with other current characters are encouraged to create separate logs. However, threads between 2 current characters are not eligible for Natha Orbiter REP.
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! A TDM thread of AC length may be submitted HERE for 2 NATHA ORBITER REPUTATION POINTS. Current players may submit their thread at any time, and prospective players may submit a thread after acceptance. Please note that threads must contain at least five (5) log comments from your character. A toplevel counts as a comment. Network threads are not eligible.
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no subject
If Misa has to, she will. [ She has to keep surviving, at least until a special someone wakes up. ] I guess I should be thankful that they saved us at all, but that doesn't mean I have to like everything here. One person can only handle so much change at once.
[ Big sigh. Maybe they sound melodramatic, but the only way to not feel any true despair about the planet being destroyed was to get caught up in the little things. ]
If I could just be having food from home, I wouldn't feel as much like I'm in a bad space movie...
no subject
[He completely relates to this melodrama about the little things - this is the first time he's been out of the same city for who knows how many years, what else is he expected to do but harp on the differences?
Oh, but...] Actually, tell me something. Did someone talk to you before you woke up here? Someone making all kinds of promises? Personally, I was promised ramen, and I haven't seen even a single noodle.
no subject
Ramen sounds good right now... [ She should've asked for that too, in addition to the cosmetics. ] They said they'd keep my boyfriend safe and everything, but I haven't even seen him since I woke up here. We were supposed to move in together...
[ She sighs again, her lower lip coming to a pout as her posture becomes more and more gloomy. ]
Did they say you'd get it right when you woke up?
no subject
[For example, no one he knows is out and about, but there's more of a "don't think you're special" slant to his words than actual empathy. He moves right along anyway, shrugging and stirring his green glop unnecessarily before taking another spoonful.]
A promise is a promise. [And he sounds less mean already? Hmm.] They haven't proven untrustworthy yet, but the wait time is killing me.
no subject
[ Which she assumes means those weird pods - the ones she'd been frantically looking around in about an hour ago. The other's tone doesn't seem to bother her, too busy with her suspicions of the people in charge. She too takes another bite of the weird pudding, fingers clasping around her nose while she gives a scan of the room to make sure Light isn't just up and walking around. ]
But how am I supposed to know if that's true if they can't even do something easy like get one bowl of ramen?
no subject
Hee hee, maybe taking care of your boyfriend is what they're doing now, and then my ramen will come later. Even if it's a pain in the behind to wait, it's just noodles.
[He shrugs, fiddling with his spoon and looking off to one side as if he's doing some deep thought about what these Orbiters are playing at. Hmm.]
Well, as much fun as it is to play detective, we don't have anything to go on except for their less than stellar menu - and that's not going to be any help. What do you think? Could there be clues around here somewhere?
no subject
[ Or these Orbiters would have hell to pay. His suggestions prompts her somewhat sour expression to melt right off, her head coming to a tilt. ]
Clues? [ But what kind of clues would lead to the answers they wanted? All she cares about is making sure these Orbiters, or whatever they are, are credible. ] Misa hasn't checked the rest of this room or the ship for any type of clues. So there probably are some!
But it would be better if we could just find out who those people who talked to us were.
no subject
[He shrugs one shoulder, leaning his elbow on the table as he keeps picking at the green slop without eating any more. It's edible, not delicious.] I mean, we could wait around for someone else to figure everything out...
[And ordinarily he'd be all over letting someone else handle it, but he doesn't have anything better to do anymore. So!]
Aren't you curious?
no subject
Well, I guess you're right... [ She perks up a bit at the notion of being able to help, mirroring the other's posture and putting her elbow on the table too. ] I'm sure with the two of us together, we'll be able to find something!
[ It's quite easy to cheer her up and get her to be optimistic, even about something she has little experience doing. ]
Maybe there are more clues about the people that brought us here around where those pod things were?