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❪ test drive: #2 ❫ THE OVERFLOW
THE PROLOGUE There is urgency in the Orbiters' request. Refugees currently in El Nysa are asked via mass message to please return to Thesa Station virtual reality area immediately. Zasere tells them that the next set of Refugees are scheduled to wake, but there's been an issue. On Thesa, refugees will find that the people in stasis are still apparently trapped in slumber. Most of them are complete strangers, but there's a chance you may recognize a familiar face or two. Normally, these people would wake up from their pods without issue, but due to a malfunction caused by the unforeseen force during The Descent, they have to go through extra measures to make this possible. Those in slumber require extra stimulation, something to keep their minds active. What better than a simulation of an area of El Nysa? Keeping their minds active requires an extremely involved simulation. Those subjected to the VR (prospective characters) will find themselves completely immersed in their new environment, believing themselves to be native Olympians. To wake up from the simulation, characters must work together to accomplish a certain objective(s) in the icy tundra. Characters in-game will be aware that this is a simulation, but this is good practice for properly interacting with El Nysa natives, isn't it? PROMPT: WINTER CAME ![]() The wind in the icy wasteland is bitter and frigid. You are wrapped up in a winter coat, but even still, the cold bites at your skin and leaves you yearning for a warm fire. Perhaps you're a merchant from the city, here to make a delivery, or you're a royal guard, sent to patrol the area. Who are you? The sky is the limit. One thing is certain — you won't snap out of your new identity until you finish a task. 1. Due to the vast diversity of the creatures on El Nysa and the fact that new ones are constantly being discovered, an important objective is to carefully chronicle different species. Unfortunately, to research these new species, they happen to need more than just a visual. More than just fleeting glances in over a snowy hill. Researchers are constantly looking for ways to secure... ![]() 3. You are stuck in a dilemma. On one hand, you are set to work for Olympia. One the other, you're not completely sure what is really expected of you, or who the man who gave you this mission truly is.When you come to, you will awaken in Thesa Station. All will be explained to you by Zasere or Sael via telepathic link. Your world is no more. The Storm has consumed it. We offer proof in the Observation Deck if you desire it, but it won't be an easy thing to stomach. We offer you a new life, in our planet of El Nysa. We just ask for your help in maintaining the vitality of El Nysa. What can we offer you in exchange for your help? PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to access this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor— you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: GET REKT ![]() The Orbiters have noticed that some of the refugees really miss their video games. The technology in El Nysa could be much worse, but it definitely leaves much to be desired. Which is why, after expressing relief that everyone awoke safely, the Orbiters have decided to provide a little fun in the form of video game competitions. Anything from old-timey arcade machines to state-of-the-art computers, consoles, and VR headsets (though you may be a little tired of VR right now...) is available, and yes, they have your favorite games! Enjoy PAC-MAN, Starcraft 2, or perhaps Dance Dance Revolution! Teach a friend how to play. Get unnecessarily angry and competitive. Most importantly, have fun. Keep fourthwalling to a minimum, please. Recommended playing: QWOP PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
Please give toplevel priority to prospective characters! Current characters wishing to thread these scenarios with other current characters are encouraged to create separate logs. However, threads between 2 current characters are not eligible for Natha Orbiter REP.
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! A TDM thread of AC length may be submitted HERE for 2 NATHA ORBITER REPUTATION POINTS. Current players may submit their thread at any time, and prospective players may submit a thread after acceptance. Please note that threads must contain at least five (5) log comments from your character. A toplevel counts as a comment. Network threads are not eligible.
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no subject
That is quite strange.
Is our presence below not a disruption then?
What purpose does it serve for them to stay hidden so?
[ Not that Ysayle doesn't have some Thoughts on the matter, but Prompto's the one who's been here longer. ]
no subject
the folks down in Olympia don't have any idea any of this otherworld-y stuff is going on
they just think we're refugees coming from elsewhere on the planet.
[ Which isn't the most convenient thing, especially since most of them had to fudge their qualifications for jobs. It's fine. ]
no subject
Is there a situation on the world below where refugees would have need to flee to this place?
[Ysayle would very much prefer not to be caught up in someone else's war, on top of the Storm situation. She'd like to give peace a chance, plzkthx. ]
no subject
so you've got the olympians and the wyvers
haven't really met many of the latter but they sound like trouble
anyway, olympia itself is pretty peaceful but it sounds like there's a lot going on elsewhere in the world.
we're just kind of...away from it all.
[ For now, and for awhile, hopefully. They could all use some peace and quiet. ]
no subject
There are always two sides to every feud. I would be interested to know the source of it. [and what it is that makes the wyvers 'troublemakers'.]
A place of isolation..A convenient new starting point for those different to the natives.
Is this world much like yours was?
no subject
It's too soon to be picking sides, in any case, but fortunately, they haven't really had to. ]
in some ways? yeah.
but in others, not at all.
plus, the station is totally different than what you'll run into planetside.
down there, it's got way more of this steampunky fantasy vibe.
what about compared to yours?
no subject
I have never seen anything like the station before. [and she wasn't in Azys Lla long enough to experience something that was almost a close comparison.]
Steampunk? That sounds rather Goblin. Or perhaps Kobold.
The place within the.. simulator? That was not precisely like Coerthas as it is now, but it was not too dissimilar from what it was like in my youth.
I suppose I will discover any city similarities to home when I go down there. Though perhaps Alisaie would be better to ask that, as she has been here some time.
no subject
[ There worlds might be similar, but not enough for him to explain differences like that. ]
but even then, it's the kind of thing you have to see to really believe.
the city, i mean.