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❪ test drive: #2 ❫ THE OVERFLOW
THE PROLOGUE There is urgency in the Orbiters' request. Refugees currently in El Nysa are asked via mass message to please return to Thesa Station virtual reality area immediately. Zasere tells them that the next set of Refugees are scheduled to wake, but there's been an issue. On Thesa, refugees will find that the people in stasis are still apparently trapped in slumber. Most of them are complete strangers, but there's a chance you may recognize a familiar face or two. Normally, these people would wake up from their pods without issue, but due to a malfunction caused by the unforeseen force during The Descent, they have to go through extra measures to make this possible. Those in slumber require extra stimulation, something to keep their minds active. What better than a simulation of an area of El Nysa? Keeping their minds active requires an extremely involved simulation. Those subjected to the VR (prospective characters) will find themselves completely immersed in their new environment, believing themselves to be native Olympians. To wake up from the simulation, characters must work together to accomplish a certain objective(s) in the icy tundra. Characters in-game will be aware that this is a simulation, but this is good practice for properly interacting with El Nysa natives, isn't it? PROMPT: WINTER CAME ![]() The wind in the icy wasteland is bitter and frigid. You are wrapped up in a winter coat, but even still, the cold bites at your skin and leaves you yearning for a warm fire. Perhaps you're a merchant from the city, here to make a delivery, or you're a royal guard, sent to patrol the area. Who are you? The sky is the limit. One thing is certain — you won't snap out of your new identity until you finish a task. 1. Due to the vast diversity of the creatures on El Nysa and the fact that new ones are constantly being discovered, an important objective is to carefully chronicle different species. Unfortunately, to research these new species, they happen to need more than just a visual. More than just fleeting glances in over a snowy hill. Researchers are constantly looking for ways to secure... ![]() 3. You are stuck in a dilemma. On one hand, you are set to work for Olympia. One the other, you're not completely sure what is really expected of you, or who the man who gave you this mission truly is.When you come to, you will awaken in Thesa Station. All will be explained to you by Zasere or Sael via telepathic link. Your world is no more. The Storm has consumed it. We offer proof in the Observation Deck if you desire it, but it won't be an easy thing to stomach. We offer you a new life, in our planet of El Nysa. We just ask for your help in maintaining the vitality of El Nysa. What can we offer you in exchange for your help? PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to access this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor— you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: GET REKT ![]() The Orbiters have noticed that some of the refugees really miss their video games. The technology in El Nysa could be much worse, but it definitely leaves much to be desired. Which is why, after expressing relief that everyone awoke safely, the Orbiters have decided to provide a little fun in the form of video game competitions. Anything from old-timey arcade machines to state-of-the-art computers, consoles, and VR headsets (though you may be a little tired of VR right now...) is available, and yes, they have your favorite games! Enjoy PAC-MAN, Starcraft 2, or perhaps Dance Dance Revolution! Teach a friend how to play. Get unnecessarily angry and competitive. Most importantly, have fun. Keep fourthwalling to a minimum, please. Recommended playing: QWOP PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
Please give toplevel priority to prospective characters! Current characters wishing to thread these scenarios with other current characters are encouraged to create separate logs. However, threads between 2 current characters are not eligible for Natha Orbiter REP.
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! A TDM thread of AC length may be submitted HERE for 2 NATHA ORBITER REPUTATION POINTS. Current players may submit their thread at any time, and prospective players may submit a thread after acceptance. Please note that threads must contain at least five (5) log comments from your character. A toplevel counts as a comment. Network threads are not eligible.
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no subject
which is why his eyes widen and he takes a step closer, exclaiming, ]
Oh my god, hey, wait a second —
[ only he's too late, she's already running... and smashing into the pod. Stiles watches her stumble back with a grimace, stepping closer to stop her from falling over entirely. ]
Probably something like bulletproof glass, definitely not something you can just run through. [ p l e a s e.
also — ] Wait, who said that?
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Well...! I just thought I'd... give it a go, y'know. Test how strong it really is!
[ She gives her head another small rub. ] Who said what?
no subject
Okay, from now on: maybe don't run straight into possibly made-of-stronger-stuff-than-steel anythings. Do I need to drag you to get medical assistance? [ and then, after a pause, ] Uh, never mind, I might have hallucinated it. It just sounded like a different voice than yours, but... I'll worry about that later. Now, look here: how many fingers am I holding up?
[ three. it's three. ]
no subject
I'll think about it. [ She shifts her weight then, rebalancing herself to stand up properly. ] There are three fingers, right? I'm not blind. Though if I want those free lunches... I'm going to have to think of another way in, huh?
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[ but whatever, apparently that doesn't seem to worry her too much. and maybe as such it shouldn't worry him too much either. ]
... you really want those free lunches. [ his tone seems to be a mix of resignation, amusement and bemusement all at once. ] Uh, okay, how about another deal? You don't break any more bones and I'll treat you to one lunch. [ why is he even doing this... oh, wait, because her potential concussion would have been 200% his fault. that's why. ]
no subject
[ She is however surprised that he's offering a lunch for free on a deal like that. A side glance at the pod has her considering it, and given the weight behind it, it's hard to believe a regular shove or punch will get anyone out of there. ]
Perfecto! As it happens, I'm hungry right now. Let's go, then.
no subject
[ dammit, apparently she does know what she's talking about — a fact that is slightly strange, considering she did just run full speed at an indestructible pod. ]
Of course you're hungry right now. I'm not even surprised, and I've known you for, what, two minutes, now? [ why is this his life. why.
he does start walking towards the exit, though... ] Since we're apparently having lunch together, might as well ask — what's your name?
no subject
[ Though she is smart on those grounds, okay? It just so happens that she doesn't always think things through. ]
What's wrong with being hungry, it's almost lunch isn't it? [ She doubles her steps to catch up with him, taking the door after. ] I'm Athena Cykes, defense attorney from the Wright Anything Agency! What about you?
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(he's starting to be fairly sure everything she does is chipper.) ]
Defense attorney? Huh. That's actually pretty cool. [ though what the hell kind of a name is "Wright Anything Agency"?? a question to be asked at another time, probably. ] I'm Stiles. Stiles Stilinski, uh... I was going to be a detective after graduating high school, but guess those plans are indefinitely on hold.
[ what was that about chipper..... apparently someone had to do something about all this cheerfulness. ]
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You didn't get to fininsh high school? [ She considers something for a moment, hearing the way his mood plummets sinks her own stomach. It hurts. ]
That doesn't mean you can't try to do that here. I'll even give you a hand if you want. I've met plenty of detectives, after all! Though... Not all of them were nice people.
[ At that her smile turns into a slight grimace, but she's trying to lift the mood again. ]
no subject
[ let's focus on that instead — it is better than talking about his school, his home, everything he never got to do... or the fact that Athena is apparently all willing to help a guy she just met five minutes prior. it's the kind of uninhibited friendliness that both throws him and makes him suspicious, like it is hard for him to understand someone truly being that helpful right out of the bat.
(Scott would be disappointed, he knows it. but he's never been trusting like Scott, he's never been able to, because someone's had to be the one who distrusts people.) ]
I mean... I guess you would have, being a lawyer. [ then, after a pause, he smiles wryly. ] Most people aren't nice people, deep down. Not everyone becomes a detective because they want to help people, or find the truth. [ there's an undercurrent of unlike me, unsaid but there nonetheless. not that he's a nice person... but he does want to help people. he does want to find the truth. ]
no subject
[ Aka when a close friend was very close to being executed. Good times. ]
A lot of people are just simply misled as well, or have had something happen to make them be distrustful. [ She can hear it, after all, in the way he talks about it all. That he's had that kind of experience. ] A lot of times it's understandable, but it can spread when it isn't necessary. [ She pauses. ] Want to talk about it?
no subject
... that's gotta be some encouragement. [ he's not asking, though. something in her smile tells him that it's nothing nice — nor a conversation for a first meeting. and besides, she keeps talking soon enough, turning the topic over to him, and he's left blinking in confusion. ]
Talk about what? [ is he asking as a diversion, or asking because he truly doesn't know what she means... who knows ¯\_(ツ)_/¯ ]
no subject
Something like that.
[ Though hmm, maybe he isn't aware of it in that case? Which would make this a bit more awkward than she intended. ] Just... the way you spoke about other people, it was almost as if you doubted them - like you find it difficult to trust them. It sounded like you identified with what I said, anyway.
no subject
in the meantime, though: her words very nearly make him laugh. it's a close thing, the corners of his mouth tilting up, but it's not a happy smile. it's defensive, it's an armor, it's both justification and explanation at once. ]
That's because I don't. Trust people, I mean.
[ easy as that. ]
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Not like the conversation she switched it to is any better. The defensiveness, despite him keeping his voice fairly even, seeps through the cracks and makes her wince a little. Her eyes flicker to the side, and it's hard to imagine outside of not having the proof. The auditive evidence of someone lying to you, or even someone who has 0 emotional discord to identify as "untrustworthy". ]
I know. [ She backtracks, takes a deep breath before she tries to explain. ] Um, well I mean... I can tell. I can hear it. [ She reaches up to play with her earring, thinking of how best to explain it. ] You got pretty defensive when talking about people doing something for the wrong motive.
no subject
now, he focuses on answering her. ] Defensive? ... yeah, I guess I did. [ he breathes out, scratches the back of his neck as he searches for the words. ] It just pisses me off, you know? People deciding they want to be part of the law enforcement for, for glory, or the pay, or they think it's going to make others think better of them. It's not about that, or arresting people because you don't like how they look, or what they said, or — [ he pauses to draw breath, to make his rapid flow of words slow down. ]
It's about helping those who need help... about defending those who can't defend themselves. [ just as Allison's hunter code... that's what being a member of law enforcement should be about. that's what he wants to do with his life. ]
no subject
On top of all that, the whole reason why she even changed her mind to become a lawyer instead. ]
You know... [ Her hands move to press against Widget gently, over her heart as she smiles at him. ] That was it, the reason why I wanted to become a lawyer -- it was to save someone. The way you sound... it sounds like it's a path you're thinking of as well, isn't it?