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❪ test drive: #2 ❫ THE OVERFLOW
THE PROLOGUE There is urgency in the Orbiters' request. Refugees currently in El Nysa are asked via mass message to please return to Thesa Station virtual reality area immediately. Zasere tells them that the next set of Refugees are scheduled to wake, but there's been an issue. On Thesa, refugees will find that the people in stasis are still apparently trapped in slumber. Most of them are complete strangers, but there's a chance you may recognize a familiar face or two. Normally, these people would wake up from their pods without issue, but due to a malfunction caused by the unforeseen force during The Descent, they have to go through extra measures to make this possible. Those in slumber require extra stimulation, something to keep their minds active. What better than a simulation of an area of El Nysa? Keeping their minds active requires an extremely involved simulation. Those subjected to the VR (prospective characters) will find themselves completely immersed in their new environment, believing themselves to be native Olympians. To wake up from the simulation, characters must work together to accomplish a certain objective(s) in the icy tundra. Characters in-game will be aware that this is a simulation, but this is good practice for properly interacting with El Nysa natives, isn't it? PROMPT: WINTER CAME ![]() The wind in the icy wasteland is bitter and frigid. You are wrapped up in a winter coat, but even still, the cold bites at your skin and leaves you yearning for a warm fire. Perhaps you're a merchant from the city, here to make a delivery, or you're a royal guard, sent to patrol the area. Who are you? The sky is the limit. One thing is certain — you won't snap out of your new identity until you finish a task. 1. Due to the vast diversity of the creatures on El Nysa and the fact that new ones are constantly being discovered, an important objective is to carefully chronicle different species. Unfortunately, to research these new species, they happen to need more than just a visual. More than just fleeting glances in over a snowy hill. Researchers are constantly looking for ways to secure... ![]() 3. You are stuck in a dilemma. On one hand, you are set to work for Olympia. One the other, you're not completely sure what is really expected of you, or who the man who gave you this mission truly is.When you come to, you will awaken in Thesa Station. All will be explained to you by Zasere or Sael via telepathic link. Your world is no more. The Storm has consumed it. We offer proof in the Observation Deck if you desire it, but it won't be an easy thing to stomach. We offer you a new life, in our planet of El Nysa. We just ask for your help in maintaining the vitality of El Nysa. What can we offer you in exchange for your help? PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to access this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor— you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: GET REKT ![]() The Orbiters have noticed that some of the refugees really miss their video games. The technology in El Nysa could be much worse, but it definitely leaves much to be desired. Which is why, after expressing relief that everyone awoke safely, the Orbiters have decided to provide a little fun in the form of video game competitions. Anything from old-timey arcade machines to state-of-the-art computers, consoles, and VR headsets (though you may be a little tired of VR right now...) is available, and yes, they have your favorite games! Enjoy PAC-MAN, Starcraft 2, or perhaps Dance Dance Revolution! Teach a friend how to play. Get unnecessarily angry and competitive. Most importantly, have fun. Keep fourthwalling to a minimum, please. Recommended playing: QWOP PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
Please give toplevel priority to prospective characters! Current characters wishing to thread these scenarios with other current characters are encouraged to create separate logs. However, threads between 2 current characters are not eligible for Natha Orbiter REP.
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! A TDM thread of AC length may be submitted HERE for 2 NATHA ORBITER REPUTATION POINTS. Current players may submit their thread at any time, and prospective players may submit a thread after acceptance. Please note that threads must contain at least five (5) log comments from your character. A toplevel counts as a comment. Network threads are not eligible.
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no subject
[ Her humor was dry, unlike the cold dampness at the cuffs of her pants. He talks about respecting fire and even if he's a strange one — that line was even stranger. ]
Uh. Right. Respect it.
[ Tentative steps follow, standing a good few feet from the illuminating glow. She's visible fully — well suited for the weather, but a bit more modern than the rest of the people traversing these trails. ]
I'll respect its ability to warm me up, sure.
no subject
[He doesn't expect people to understand. The fire has a special meaning to him. His unbandaged hand, skin heavily damaged from burn wounds, is perhaps some evidence of the dangers. He unfurls another small scrap, exposing more of it to the open air in painful need, and tosses it into the fire to keep it going.]
I am Joshua Graham. You need not introduce yourself to me if you do not wish. [In case she wants to remain anonymous. Everyone has their reasons.]
no subject
Not about wishing. You opened your fire to me without stabbing me in the gut. I think that warrants a name, at the very least. [ A pause. ] Aranea. I was trying to track something down for the town down the bluff.
no subject
'Something' hm. Judging by the size of those spears, it sounds like you're searching down trouble. [Then again, a weapon is always useful to have. Maybe he's off base.] I'm tracking as well. A 'someone' in my case.
no subject
Maybe. Better to search for trouble then to have it find you. [ She says idly, sticking her hands out once her gloves were removed. ] Someone? Who pissed you off?
no subject
A man hired me for to deliver crates of food for the winter. Those crates were not filled with food. Now I'm going to ask him why.
[ And if he doesn't like the answer, he's going to be shooting a head off. ]
no subject
[ Aranea isn't really on some grand scheme - got twisted around during the evening hours and now finds herself seeking the warmth of the only fire in a few miles. No fun. ]
Don't even being out of that conversation, if that's the case.
no subject
[ If he was told what was in there, would he have taken the job? Maybe not. No place was perfect, but the people of Olympia were intrinsically good. That contraband would damage them and he would have wanted no part in it. To be lied to so bluntly makes his nerves flame up. ]
...Tell me, Aranea, what would you do in my shoes? If you were manipulated and learned the truth.
no subject
[ She's fell victim to it too. Well, the whole wide-scale political aspect of it, anyway. Aranea wasn't lied to persay, but she was a pawn in someone's game. She did not like that. ]
I'd get anything that was due to me, give them a scare, and move on with my life.
no subject
[ The 'moving on' bit is a bit more... well, let's just say he doesn't do well with moving on and rather not discuss that. ]
no subject
[ She tries to play it off. Aranea could have hunted down the people who overthrew the King, took some noble cause but — ]
Also depends on what you think is 'due' to you. Justified, even.
no subject
[A familiar memory tugs at his thoughts -- men dressed in brown garbs, begging for their lives -- but it doesn't feel real or his. Strange.]
Sometimes the one who remembers are the witnesses.
no subject
Man.
[ She whistles a bit. ]
There's a level not many people go to.