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❪ test drive: #2 ❫ THE OVERFLOW
THE PROLOGUE There is urgency in the Orbiters' request. Refugees currently in El Nysa are asked via mass message to please return to Thesa Station virtual reality area immediately. Zasere tells them that the next set of Refugees are scheduled to wake, but there's been an issue. On Thesa, refugees will find that the people in stasis are still apparently trapped in slumber. Most of them are complete strangers, but there's a chance you may recognize a familiar face or two. Normally, these people would wake up from their pods without issue, but due to a malfunction caused by the unforeseen force during The Descent, they have to go through extra measures to make this possible. Those in slumber require extra stimulation, something to keep their minds active. What better than a simulation of an area of El Nysa? Keeping their minds active requires an extremely involved simulation. Those subjected to the VR (prospective characters) will find themselves completely immersed in their new environment, believing themselves to be native Olympians. To wake up from the simulation, characters must work together to accomplish a certain objective(s) in the icy tundra. Characters in-game will be aware that this is a simulation, but this is good practice for properly interacting with El Nysa natives, isn't it? PROMPT: WINTER CAME ![]() The wind in the icy wasteland is bitter and frigid. You are wrapped up in a winter coat, but even still, the cold bites at your skin and leaves you yearning for a warm fire. Perhaps you're a merchant from the city, here to make a delivery, or you're a royal guard, sent to patrol the area. Who are you? The sky is the limit. One thing is certain — you won't snap out of your new identity until you finish a task. 1. Due to the vast diversity of the creatures on El Nysa and the fact that new ones are constantly being discovered, an important objective is to carefully chronicle different species. Unfortunately, to research these new species, they happen to need more than just a visual. More than just fleeting glances in over a snowy hill. Researchers are constantly looking for ways to secure... ![]() 3. You are stuck in a dilemma. On one hand, you are set to work for Olympia. One the other, you're not completely sure what is really expected of you, or who the man who gave you this mission truly is.When you come to, you will awaken in Thesa Station. All will be explained to you by Zasere or Sael via telepathic link. Your world is no more. The Storm has consumed it. We offer proof in the Observation Deck if you desire it, but it won't be an easy thing to stomach. We offer you a new life, in our planet of El Nysa. We just ask for your help in maintaining the vitality of El Nysa. What can we offer you in exchange for your help? PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to access this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor— you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: GET REKT ![]() The Orbiters have noticed that some of the refugees really miss their video games. The technology in El Nysa could be much worse, but it definitely leaves much to be desired. Which is why, after expressing relief that everyone awoke safely, the Orbiters have decided to provide a little fun in the form of video game competitions. Anything from old-timey arcade machines to state-of-the-art computers, consoles, and VR headsets (though you may be a little tired of VR right now...) is available, and yes, they have your favorite games! Enjoy PAC-MAN, Starcraft 2, or perhaps Dance Dance Revolution! Teach a friend how to play. Get unnecessarily angry and competitive. Most importantly, have fun. Keep fourthwalling to a minimum, please. Recommended playing: QWOP PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
Please give toplevel priority to prospective characters! Current characters wishing to thread these scenarios with other current characters are encouraged to create separate logs. However, threads between 2 current characters are not eligible for Natha Orbiter REP.
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! A TDM thread of AC length may be submitted HERE for 2 NATHA ORBITER REPUTATION POINTS. Current players may submit their thread at any time, and prospective players may submit a thread after acceptance. Please note that threads must contain at least five (5) log comments from your character. A toplevel counts as a comment. Network threads are not eligible.
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It's not that...I'm just not used to having the luxury to depend on anyone other than myself.
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I suppose you'll have to start living a more luxurious life from now on.
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[Which is his way of saying he's not sure if he's capable or even worthy of such a thing. Trusting others at this point is something he's not sure he can manage anymore, not after everything that's happened.]
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[although he teases, Yamagi's glad to see all of the sandwiches are gone. Teenage boys really could put away that much, huh? Although when he was Slaine's age, there was hardly enough food to go around as it were.
He has a feeling Slaine's situation hasn't been that far from his own, working for different military forces notwithstanding.]
You have the rest of your life to sound this grim.
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[What else is he supposed to say to that other than apologize? He knows he must come across like a stick in the mud but he's not exactly in the cheeriest of moods either.]
I'm not very good company to keep.
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[Yamagi signals the mechanical server for coffee, hoping this time for something not as black as old engine oil, but he's at the mercy of the thing and whatever it picks for him.]
Our planet is no longer in one piece. You have your loved one to worry about, and it's a rude awakening for anyone. I don't expect you to be good company, but things won't always be this bad.
Perhaps it's even your fresh start.
[Fresher than this coffee, anyway.]
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To hear it put so bluntly has Slaine's eyes widening. He's never really thought of himself as traumatized, let alone put himself in the victim position...but Yamagi's not really wrong, is he? Sure, the whole El Nysa ordeal was traumatizing in its own right, but in all honesty he was traumatized from the very start. Seeing the person you love get shot in front of you will do that to you.]
Perhaps...
[He can't say for certain whether or not that's true. In fact he's afraid to even hope for the best. Hope has never really been something he's been able to have, considering his luck.]
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[This isn't exactly his forte, as sympathetic as he feels towards the boy. Takaki is much better at soothing people, but he's in a pod now, along with almost everyone Yamagi cares about.
The coffee tastes bitter on his tongue.]
Just... Don't throw away your second chance.
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[At least that much he can say with enough conviction to sound convincing. A moment of silence passes between them before Slaine's attention falls to the drink Yamagi's been nursing. He's no idea what it is, but his curiosity gets the better of him.]
...What is it you're drinking?
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[Yamagi offers the container as a reflex. This isn't what he wants anyone's introduction to actual coffee to be, but the warm drink on the cool ship may be a welcome sensation.
He wonders if coffee was accessible on Mars three centuries ago.]
Careful, it's really bitter, but it still wakes you up.
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Bitter. Really, really bitter.]
You weren't lying.
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The expression of well deserved distaste on Slaine's face prompts a smile out of him all the same.]
You get used to it, but it's slow torture at first. I can't see why it's a luxury on Mars, but the stuff is kind of addictive.
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It's hard to import really anything from Earth. There are a lot of regulations and sanctions in place, which I'm sure you know. I don't know why anyone would willingly drink this though.
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[Or maybe Yamagi's just curious to see what Slaine would be like on a caffeine rush.]
Nothing good grows on Mars. Nothing good and available to us peasants, anyway. The rich still pay exorbitant prices for Earth food, but that's changing now that the siege economy is finally going away.
[And all it took for hundreds of hopefuls of his brothers and sisters to be scapegoated for it. He doesn't need the bitterness of coffee to match what he tastes in his mouth at that.]
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The Terran can't say he exactly knows what it's like to live in squalor. His dad's position had granted him the luxury of living within decent means, and even after his death Slaine had still been clothed, fed and given board. Sure, he was treated rotten, beaten and demoralized, but his basic needs were still met.]
It's a joke, how much they pay and what they pay for.
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[While the sanctions have been lifted, Gjallahorn forces still monitor who visits Earth and how. In weak, honest moments, Yamagi can't help but envy those traveling to Earth freely. He's always been enchanted with the blue planet of plenty.]
You said you've lived on Mars for a while, but do you remember what Earth was like for you?
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[It's hard not to remember, especially when he'd been down on the planet recently. Not that he'd been able to enjoy his time on the surface.]
My father moved us around a lot because of his research. I didn't go to school - I was home schooled instead...but I've been to every continent because of it. The arctic, seaside, rain forests and deserts...I've seen them all. Earth's nature is incredible, there's really nothing like it elsewhere.
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[Even with the consideration that he can't quite assume Slaine's life have been completely idyllic only through his own projection, Earth's nature stirs something in him against his better judgment. It tugs a smile out of his lips, expanding the corners to curl up at the memories he harbor himself.]
I've been a few times. My company was lucky to enjoy what we saw whenever we weren't working. I can't say I was as well traveled as you. We were limited to Arbau territories whenever we were on Earth.
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Slaine has no idea where Arbau territories might span, nor is he sure he'd get an answer he'd understand if he asked. He opts to avoid it instead, enjoying the look of the smile on the other boy's face. He has a nice smile.]
I'm glad you got to see it, well, some of it at least.
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Glad to see it, before it was gone forever. There's nothing on the table to distract him from the glumness of the issue their gushing has brought forth.]
I think so, too. I've been luckier than most. [not the deaths and not the losses and not the violence and not the near misses]
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[The comment comes out of him before he even realizes it, eyes falling to his now empty plate. It doesn't come from a place of pity, but he realizes it might sound that way.]
But then again I don't really know if luck is something that exists.