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❪ test drive: #2 ❫ THE OVERFLOW
THE PROLOGUE There is urgency in the Orbiters' request. Refugees currently in El Nysa are asked via mass message to please return to Thesa Station virtual reality area immediately. Zasere tells them that the next set of Refugees are scheduled to wake, but there's been an issue. On Thesa, refugees will find that the people in stasis are still apparently trapped in slumber. Most of them are complete strangers, but there's a chance you may recognize a familiar face or two. Normally, these people would wake up from their pods without issue, but due to a malfunction caused by the unforeseen force during The Descent, they have to go through extra measures to make this possible. Those in slumber require extra stimulation, something to keep their minds active. What better than a simulation of an area of El Nysa? Keeping their minds active requires an extremely involved simulation. Those subjected to the VR (prospective characters) will find themselves completely immersed in their new environment, believing themselves to be native Olympians. To wake up from the simulation, characters must work together to accomplish a certain objective(s) in the icy tundra. Characters in-game will be aware that this is a simulation, but this is good practice for properly interacting with El Nysa natives, isn't it? PROMPT: WINTER CAME ![]() The wind in the icy wasteland is bitter and frigid. You are wrapped up in a winter coat, but even still, the cold bites at your skin and leaves you yearning for a warm fire. Perhaps you're a merchant from the city, here to make a delivery, or you're a royal guard, sent to patrol the area. Who are you? The sky is the limit. One thing is certain — you won't snap out of your new identity until you finish a task. 1. Due to the vast diversity of the creatures on El Nysa and the fact that new ones are constantly being discovered, an important objective is to carefully chronicle different species. Unfortunately, to research these new species, they happen to need more than just a visual. More than just fleeting glances in over a snowy hill. Researchers are constantly looking for ways to secure... ![]() 3. You are stuck in a dilemma. On one hand, you are set to work for Olympia. One the other, you're not completely sure what is really expected of you, or who the man who gave you this mission truly is.When you come to, you will awaken in Thesa Station. All will be explained to you by Zasere or Sael via telepathic link. Your world is no more. The Storm has consumed it. We offer proof in the Observation Deck if you desire it, but it won't be an easy thing to stomach. We offer you a new life, in our planet of El Nysa. We just ask for your help in maintaining the vitality of El Nysa. What can we offer you in exchange for your help? PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to access this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor— you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: GET REKT ![]() The Orbiters have noticed that some of the refugees really miss their video games. The technology in El Nysa could be much worse, but it definitely leaves much to be desired. Which is why, after expressing relief that everyone awoke safely, the Orbiters have decided to provide a little fun in the form of video game competitions. Anything from old-timey arcade machines to state-of-the-art computers, consoles, and VR headsets (though you may be a little tired of VR right now...) is available, and yes, they have your favorite games! Enjoy PAC-MAN, Starcraft 2, or perhaps Dance Dance Revolution! Teach a friend how to play. Get unnecessarily angry and competitive. Most importantly, have fun. Keep fourthwalling to a minimum, please. Recommended playing: QWOP PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
Please give toplevel priority to prospective characters! Current characters wishing to thread these scenarios with other current characters are encouraged to create separate logs. However, threads between 2 current characters are not eligible for Natha Orbiter REP.
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! A TDM thread of AC length may be submitted HERE for 2 NATHA ORBITER REPUTATION POINTS. Current players may submit their thread at any time, and prospective players may submit a thread after acceptance. Please note that threads must contain at least five (5) log comments from your character. A toplevel counts as a comment. Network threads are not eligible.
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no subject
California, huh. Cool. [ that's pretty lush, at least in the movies. ] Never been to America.
[ a touch wistful. he supposes he never will go, now that earth has been destroyed and all. ah, best not to dwell on it. after a few more fries, he answers the unspoken question. ]
London, England.
no subject
... I could've guessed, from the accent. But I've never been to England, either. [ but so that the topic wouldn't be too depressing: ] Man, am I glad to meet someone else from Earth. I was starting to think everyone here's either from Your Standard Medieval World or Sci-Fi Flavor Of The Month.
no subject
Met a girl in the VR with super powers. Proper unexplainable abilities. [ he won't say her name (he isn't a rat, after all) but an oblique mention to drive home his point should be enough. ] Another bloke was doing magic. [ a pause for emphasis. ] Wand and everything.
[ he falls back with a sigh, like the very thought of the madness takes his breath away. ] Ain't ever seen shit like that before.
[ maybe it wasn't real — the powers or the people. Eggsy's own backstory had been partly falsified, though much of it rang true. he wonders if Stiles' experience was the same. Charlie's had been close enough, if he was telling the truth. ]
no subject
who people are... what their abilities are. what kind of worlds they come from, which worlds are (were) real. he may never have made it to the FBI, but Stiles still has the mentality for it...and where Eggsy says he's never seen something like that before, Stiles thinks, yeah, wish I could say the same. ]
You sure it was real? I mean, it was the VR. They falsified our thoughts and memories for it, they could do that for powers. [ he means it, too — he knows he isn't going to trust his memories of the VR. but, because trust is built with truth and Eggsy is one he wants to keep in his corner, he lowers his voice too, reaching for some more fries so it doesn't look like they're sharing anything but the most trivial information as he says, ] But even if it wasn't real there, it sure as hell is here. Maybe your world didn't have stuff like that... but mine did.
no subject
after training at Kingsman, he knows what lies look like, how they sound, generally speaking. Stiles doesn't seem to be lying. ]
Shut up. [ equally low-voiced but bright in his delight and curiosity. ] Are you, y'know. [ he makes a vague gesture to Stiles. y'know, something else. supernatural or whatever. he holds Stiles' gaze, eyes intent on him. ] I've never gassed anyone up. Won't start with you. [ an emphatic nod. ] Swear down.
no subject
he nearly laughs at Eggsy's half-question, barely there in words yet still a real question, and him truly thinking Stiles might have some powers is as depressing as it is flattering. he notes the promise with a nod before responding, voice wry, ] Nah, I'm as human as they come. But... my best friend's a werewolf. My other friend's a banshee, and one's a kitsune. One was a hunter.
[ he makes a point to keep looking at Eggsy, eyes serious — he knows how it sounds. but even now, there's not one hint of wavering in his tone, and he knows if Scott was awake right now... he wouldn't hear anything wrong with his heartbeat. every single thing he's said is the truth. ]
no subject
it's A Lot to handle, but Eggsy keeps pace remarkably well. not his first rodeo, in some respects. he narrow his eyes a fraction. ]
Hunter, like, somebody who goes after your friends?
[ like boys in barbours with gun dogs going after game, except people fall on both sides of the equation, in this case. ]
no subject
at the question, Stiles breathes out something like a laugh and nods. ] Yeah. Her family's been doing that for generations. I mean, they don't hunt anyone who's not a danger to people... but not all werewolves or other supernatural beings care about the well-being of people.
no subject
Right. [ processing and finally. ] There's nothing like that in my London — that I know about, anyway. [ he didn't know about Kingsman until recently, after all. ] But there's some...bonkers stuff, I guess you could say. [ for a moment, he hesitates. ] We had a bit of a doomsday situation right before I woke up here.
[ a "save the world situation," he wants to say. in fact, he wants very badly to repay Stiles' gesture of trust with one of his own. I'm like a spy, he might whisper, only better. However, with a sharp pang, he remembers Harry's words in his study, spoken on their last, good twenty-four hours together. a gentleman's name should only appear in the newspaper three times in his life: when he's born, when he gets married, and when he dies.
vague references to the incident will have to do for now. ]