Entry tags:
❪ test drive: #2 ❫
THE PROLOGUE There is urgency in the Orbiters' request. Refugees currently in El Nysa are asked via mass message to please return to Thesa Station virtual reality area immediately. Zasere tells them that the next set of Refugees are scheduled to wake, but there's been an issue. On Thesa, refugees will find that the people in stasis are still apparently trapped in slumber. Most of them are complete strangers, but there's a chance you may recognize a familiar face or two. Normally, these people would wake up from their pods without issue, but due to a malfunction caused by the unforeseen force during The Descent, they have to go through extra measures to make this possible. Those in slumber require extra stimulation, something to keep their minds active. What better than a simulation of an area of El Nysa? Keeping their minds active requires an extremely involved simulation. Those subjected to the VR (prospective characters) will find themselves completely immersed in their new environment, believing themselves to be native Olympians. To wake up from the simulation, characters must work together to accomplish a certain objective(s) in the icy tundra. Characters in-game will be aware that this is a simulation, but this is good practice for properly interacting with El Nysa natives, isn't it? PROMPT: WINTER CAME ![]() The wind in the icy wasteland is bitter and frigid. You are wrapped up in a winter coat, but even still, the cold bites at your skin and leaves you yearning for a warm fire. Perhaps you're a merchant from the city, here to make a delivery, or you're a royal guard, sent to patrol the area. Who are you? The sky is the limit. One thing is certain — you won't snap out of your new identity until you finish a task. 1. Due to the vast diversity of the creatures on El Nysa and the fact that new ones are constantly being discovered, an important objective is to carefully chronicle different species. Unfortunately, to research these new species, they happen to need more than just a visual. More than just fleeting glances in over a snowy hill. Researchers are constantly looking for ways to secure... ![]() 3. You are stuck in a dilemma. On one hand, you are set to work for Olympia. One the other, you're not completely sure what is really expected of you, or who the man who gave you this mission truly is.When you come to, you will awaken in Thesa Station. All will be explained to you by Zasere or Sael via telepathic link. Your world is no more. The Storm has consumed it. We offer proof in the Observation Deck if you desire it, but it won't be an easy thing to stomach. We offer you a new life, in our planet of El Nysa. We just ask for your help in maintaining the vitality of El Nysa. What can we offer you in exchange for your help? PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to access this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor— you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: GET REKT ![]() The Orbiters have noticed that some of the refugees really miss their video games. The technology in El Nysa could be much worse, but it definitely leaves much to be desired. Which is why, after expressing relief that everyone awoke safely, the Orbiters have decided to provide a little fun in the form of video game competitions. Anything from old-timey arcade machines to state-of-the-art computers, consoles, and VR headsets (though you may be a little tired of VR right now...) is available, and yes, they have your favorite games! Enjoy PAC-MAN, Starcraft 2, or perhaps Dance Dance Revolution! Teach a friend how to play. Get unnecessarily angry and competitive. Most importantly, have fun. Keep fourthwalling to a minimum, please. Recommended playing: QWOP PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
Please give toplevel priority to prospective characters! Current characters wishing to thread these scenarios with other current characters are encouraged to create separate logs. However, threads between 2 current characters are not eligible for Natha Orbiter REP.
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! A TDM thread of AC length may be submitted HERE for 2 NATHA ORBITER REPUTATION POINTS. Current players may submit their thread at any time, and prospective players may submit a thread after acceptance. Please note that threads must contain at least five (5) log comments from your character. A toplevel counts as a comment. Network threads are not eligible.
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[But he's not actually making a scene about this, despite his disappointment being pretty genuine... He wants to do cool things, the getaway drive isn't his forte. While Jae-Ha goes off to do actually interesting things, Sam grumbles over getting control of the wagon, a task that involves choking out only one guy and is so boring.
But he's getting there, and this escape is going to be clumsy as hell, but it's happening. Tell him more about this pirate thing.... Or: grab hold, as Sam quite literally runs the wagon over two more guys and leans most of the way out of it with his arm extended.]
Time's up, let's get out of here.
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And soon enough, the wagon is coming his way. Jae-Ha jumps towards it with a little extra push off the ground, clapping his hand into Sam's to swing himself in properly with a laugh.]
So soon? [Well, that's good. He leans over the other side of the wagon to watch behind them as they leave, just to make sure. A couple guys are trying to run after them, but it's pretty useless, and Jae-Ha eventually settles back in near Sam.]
We should be able to stop in a more remote location and separate the food from the other goods.
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Next time, you drive. [A more remote location, though - he's on it. That's his specialty.
After a short span of their more peaceful escape, once the wagon is under control, he elbows Jae-Ha in the arm. Friendly elbows...] Not bad.
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[Driving, that is... He is the horse.
Anyway, he goes along with the drive, even the lurches, occasionally peeking back at the things they have. Some of those crates are very reinforced, aren't they. Oh— but the friendly elbow distracts him, and he blinks over in brief surprise before smirking at his partner.]
You mean to say that my kicks were incredibly beautiful? Thank you. [Ha] I'm glad I didn't have to spend time convincing you to go along with this. If I had to plan for that, we probably would have lost the cargo after all.
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Sam, doing his best to concentrate on this driving thing that he is not super adept at (it's almost as if he, a Native Olympian For Real, has never steered something this large before? And with animals? How weird!!!), glances at Jae-Ha for this... uh, little speech. He can't help but laugh lightly, like it's silly that someone would not be down to fight at any time.]
Sounds like someone thinks he's the brains of the operation. I think if it weren't for my skillful... mowing down those dudes, we'd still be up shit creek without a paddle. You're welcome.
[He gets another friendly elbow for his troubles, but sassier.]
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You were the one responsible for our only casualties. My Captain would have scolded you for that. [So, he's cooler.]
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Ooh, a slap on the wrist? How ever will I go on? [Only losers follow the rules...]
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Her scoldings are like the wrath of a demon, so I wouldn't call it a slap on the wrist. She'd kill me if she heard me say that. [She's beautiful, he loves her, don't hate him mom.]
Are we nearly somewhere that we can stop?
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You figure out how to stop these things, let me know anytime.
[Remember, he doesn't know how to drive an animal-led cart, this was a bad idea from the very beginning.]
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[Oh, so they're stuck. Jae-Ha takes a minute to just let that sink in, staring at the animals and then over to Sam. But then he stands, shifting carefully and moving forward in a dangerous way that no one should on a wagon led by animals.]
It can't be that bad, can it?
[Well, he ends up hopping onto the backs of one of them, and that only makes things crazier for a minute. The speed picks up, the direction is panicked, but he pets at them and speaks to try and make it better.]
Easy, easy! [Somehow, eventually, they will stop, but it's probably a crazy enough stop that the wagon is flung to the side and some of the goods fall out of the back.]