Entry tags:
❪ test drive #7 ❫
YOUR STORY BEGINS ![]() The Storm came. You remember darkness, but you don't remember much after that. You don't know how long you slept, but the dreams were short. You remember the expanse of stars and galaxies in your direct view. Every world and solar system ever known to man was present in your dreams in careful, pristine detail. You also witnessed the Storm, which has devoured a fair portion of these galaxies. Your Earth and similar planets were assimilated by the Storm. Somehow, you knew it would be the last you'd see of your world. That was when she told you what happened. You knew that you'd be living somewhere new. The details weren't clear, but you knew it was a part of a deal with the entity known as Darma - once, you might have been able to speak to her, but now you are only met with silence. When you awake, you will find yourself in Thesa Station. Your body is still cold, you're hungry, and the halls seem frighteningly bare somehow. EMPTY HALLS ![]() Despite the absence of Darma and the rest of the Natha Orbiters, the station is still managing to sustain itself. Those that dig within the station’s log will find that it’s currently in some sort of Energy Saving Mode. While Thesa isn’t at risk of failing any time soon, people will notice that the ship will appear more dim and desolate. Malfunctions will be common, and while none seem to be life-threatening (yet), they are notably inconvenient. Fortunately, it seems the Orbiters were prepared for the worst, and in a potential response to these concerning turn of events, they've prepared some help.
The virtual assistant takes a wide variety of shapes, from adorable animals to metal paper clips with googly eyes. Regardless of what form they take, their mission is clear: to help in any way they can. It’s unfortunate, however, that they just haven’t been calibrated properly. Hence, they will appear at the strangest times— in the middle of dinner or an important conversation— sometimes they won’t even offer anything useful. Apparently they were designed after a program that existed once, but who really knows.... However, while they may seem like nothing but trouble at first, there are many occasions in which they can actually help. They are equipped with a whole wealth of information on how to keep the station operational. They can offer tutorials and step-by-step instructions on how to fix various aspects of the station and beyond. Their knowledge is extensive, and if they believe the refugee they're assigned to needs a different kind of help (a lesson in smiling or how to have adequate small talk being some of the many topics they're equipped to teach), well ... they're not against supplying it. Expect some invasive teaching. The virtual assistants are also all synced together. Meaning, if there’s a big enough problem, they can ping one another and assign refugees to help with certain parts of the ship. The only problem is that prioritizing may not be their strong suit. What seems like a simple issue could be exacerbated into a huge ordeal. What someone thinks is a fire in the main hatch could actually be a plumbing issue near the Mess Hall. They also seem to assign people arbitrarily. One can only hope all the refugees get along. SEND HELP ![]() While no specific parts of the station are necessarily offline, a lot of the tasks the station would normally complete on its own will need to be handled manually. Fortunately, the main functions of the station are more than accounted for, however everything else will be up to the refugees. As there is no telling when the Natha Orbiters will return, perhaps it’d be wise to take this opportunity to learn to be a little more self-sufficient on Thesa Station. 1. There are some areas the Station can’t automatically clean without exiting its current emergency protocols. Each of these areas will be marked off on the map provided by Thesa's very own virtual assistant, Yppilc. According to Yppilc, one of the key places that would benefit from a good wash down is the airlock. As a fair amount of foreign matter travels through these doors, special suits will be provided for those cleaning the area. The suits will have a built-in communications system and will also include its own oxygen tank. A helpful feature to have, just in case someone may be swept out into space. Which happens more often than one would think! Cleaning too close to the controls can trigger the doors to open… they’re sensitive. The oxygen tank isn’t equipped to last very long, so you can only help comes soon. GIFTS FROM THESA ![]() The Natha have bequeathed their will unto the refugees, the burden of watching over their dear planet not given without a token of trust. Everyone, those newly awakened and those already settled, will receive periodic urging from Yppilc to visit the VR facilities. These messages will grow more frequent, more frantic, the longer they go ignored - for the sake of sleep, it’s best to indulge the request. Load into the simulation, and the scene is mired by the confusion of battle. You and another stand on a low hanging precipice, overlooking a failing front line. The location and conditions of the fight vary, drawn from the memories and fears of the participants themselves. Olympia and Wyver, locked in a caustic war - and your new home is succumbing. Or your homeland, entrenched in conflict from the past, or from a dreaded future. While the scene laid out before you is chaotic, one thing stands clear; your allies are fighting a losing battle. Comrades fall, innocents flee, and the wounded cry out for help. The program has determined what could best spur you and your comrade to intervene, though the more stubborn refugees may need additional goading from their partners. Your next action determines more than the outcome of the fight before you. Choose wisely - this message is conveyed mentally in a garbled voice that sounds familiar and ethereal all at once. Jump into action and fight. Save an ally - perhaps even your partner in this simulation - from certain death. Or help those who cannot help themselves. Act, and you will find yourself imbued with a new power. Use it, and the scene will soon come to a close. Despite returning to the reality of Thesa Station, you’ll find this newfound power still within your grasp. A gift from Darma, to aid in the battles to come. OOC Note: Feel free to give your character any one power that would be classified as a ‘major spell’ on the ACP rewards table. These powers can fall under any category (Unaffiliated, Natha, Olympia, or Wyver), and must be reported by existing characters and new applicants here under the most appropriate header no later than September 8th 11:59PM EST. Please include a brief description of the power you’ve chosen. You will receive a response within 48 hours if there are any modifications required. SOCIAL-LINKED(in) By some miracle, there are still some quieter parts of the hall. This may be an appropriate time to check out your smartphone. Aside from the expected "Omage" app, there seems to be a new one called Social-Linked. There, you may find a profile waiting to be posted. The app allows for the user to fill it in, but there is also an auto-function! upon pressing it, it will generate a shockingly-honest answer based on the Natha's observation of your history. Roman will be your only friend in this app, with his very own profile: PROBLEMS IN STASIS ![]() 1. The ship’s malfunctions have reached the stasis chamber, a long feared outcome finally dawning on sleeping friends and families. Yppilc will be quick to notify all refugees aboard that the pods will need close monitoring. Whether you’re visiting to keep an eye on things, or simply there to see the face of someone dear, be careful. Bumping a control panel, or drawing a hand along the glass could trigger an emergency ejection. Lights blink and a mechanism hisses, and then the pod is gone. With the pod thrust into space, you’ll be left with nothing but a small screen displaying the chamber’s position. There are ways to retrieve it— such as climbing into a suit from the airlock or following Yppilc’s instructions. Regardless of approach, it’s imperative that you stay calm. One error, and you could eject another pod or cut off the view screen entirely. 2. The newly awakened won’t find a moment of respite. The errors that pervade over the rest of the station have altered the contingencies for resuscitation in a majority of the pods. Some may awaken with gaps in their memory, or an old injury yet unhealed. Some may be afflicted with new ailments, such as loss of a sense or severe nausea. Anything could happen, with the computer systems processing so inconsistently. Interfacing with Thesa in any way, from entering the VR simulator to accessing the medical facilities, can cause the same range of side effects, so even established refugees should take caution. FINAL OOC NOTES
As always, feel free to wildcard prompts within Thesa Station!
These threads may be carried over as game canon if players choose. Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below. Players may submit an AC-length thread HERE from this TDM for 2 Natha REP. The due date for submission is September 16 11:59 PM EST. For this application cycle, there will be a cap of 60 and no reserves. Applications will be open on September 2 12:01 AM EST and end on September 4 11:59 PM EST. Thank you! |
Finn | Star Wars
He was finally reunited with Rey. Guilt had him look after Rose but Finn couldn’t close his eyes without Rey in sight. It was anyone’s guess the last he’d slept. The same probably could be said for Rey. He fought sleep only to find himself having short dreams, filled with galaxies familiar and foreign to him.
The dream turned into a nightmare as something like the Starkiller devoured galaxies including the inner and outer rims. Finn wanted to scream but nothing came out. He watched helplessly, not realizing he was somewhere new. ‘Rey… Where’s Rey?!’ Not until the voice spoke and told him. Darma? He thought that was how the voice identified itself.
Suddenly Finn woke up, drenched in sweat and panting profusely while looking around his surroundings. Sweating yet he shivered, cold and hungry. “Where’s Rey?” he muttered to nobody specific. The walls were bare. He had no idea where he was yet he knew exactly where.
EMPTY HALLS
There wasn’t an answer to his question but orders given by Yppilc to help fix the ship which Finn accepted if only to bide his time while seeking for answers. He’d been assigned to mop the area there had been a plumbing issue near the mess hall but upon arrival, there wasn’t any water—just a dark corridor. Finn bumped into someone in the limited lighting.
“Sorry!” he quickly apologized and turned to face the person he’d stepped on and bumped into.
GIFTS FROM THESA
In the short time he’d been awake, Finn had no escape from Yppilc. Just as one task was complete then another was given on its heels. There was a directive to head into a simulation facility repeatedly in between tasks. It was one last place that he hadn’t looked for Rey in, and decided to give it a try after finally getting something on his stomach.
The last thing Finn expected was to find himself in battle. At least in this one, he had his weapon of choice in hand. Yet this wasn’t his fight and Finn only stepped in with cover fire from his blaster rifle to help those that couldn’t help themselves.
SOCIAL-LINKED(IN)
@REBEL_SCUM (23), UNKNOWN
I'M SKILLED IN: Deceiving others of my true intentions
I'M LOOKING FOR: Rey
ALSO, I'M: Trying hard to do the right thing
gifts
"Easy, easy!" He holds up both his hands, so not to have the gun trained on him. "I'm on your side. Just... Trying to get a better view. Boy, this is irritating, isn't it?"
(sorry so late but planning on using for next app round if you're still game)
"This is insane!" he went along with what the other guy said. "Are you from here? Do you know where we are?"
Finn fired a few more cover rounds while unarmed people fled to the safety behind him.
i'm cool with that!
"I'm sure there's a lesson in here somewhere, but I'll be damned if I know what it is, other than 'don't let the random and possibly nonexistent people die.'"
He didn't have a ranged weapon and going out there, swords literally blazing, seemed like a bad idea from this angle. Growling, he scratched at his neck and flicked blood off his fingernail, pointing to a figure sixty feet away who was about to bear down on a helpless woman. Blood dripped from the warrior's eyes and he swung and missed twice, allowing the woman to run.
awesome!
Finn shot in the direction that had been pointed out, able to use his expert marksmanship in aid of others. That was the only positive side to the scenario he was in.
"Maybe we should make a sweep? They might start to come at us in here if we stay in one place too long."
Whereas his ally had an octave rise in his voice, Finn ranted in a similar fashion to start but simmered after enough venting.
no subject
"I'm Molly, by the by. Figure if we're going to be fucking around with this then introductions are in order."
no subject
"Finn!" he introduced himself, having to quickly get out another barrage of rounds as a previous predator reappeared. "Where are these things coming from? Looks like they're popping up out of nowhere!"
His blaster wasn't as impressive as a sword but Finn handled it expertly. Nothing had encroached a dangerous distance, being shot from safe distances--much to the benefit of vulnerable people in harm's way.
no subject
All the more reason to put a stop to it, and hope for the best.
"This is a theory, but I think there's an objective here and if we meet it, then it goes away, but this is all really out of my depth." He turned his gaze to the blaster as Finn popped off a few more rounds. Gods, to be able to shoot from a distance. The part of Molly that wasn't a bloodlusted hunter for reasons known to parts of his memories he didn't dare access was a circus carnie who wanted to stay away from close range combat. Those two sides were constantly at war.
He steeled himself and nodded. The hunter won, and with it came his sudden expertise in tactics. Someone with that kind of marksmanship could keep extra combatants off of him while he whirling dervished around the opposition. "Okay, Finn, this is what we're going to do. Cover me with that and I'll... slice and dice, I guess."
empty halls :3
It's Rey that he backs into as she moves through the station, and when their bodies collide she has much the same reaction that he might have expected after their meeting on Jakku.
"Hey! Watch where-"
But that's as far as it gets this time, because this time when she turns and sees him, sees Finn, eyes open and awake instead of still, still yet again after she'd finally seen him awake, she looks like she could cry.
"Finn!"
Without really thinking it through, much like the other times they've hugged, she darts forward and puts her arms around him, hugs him as tightly as she can because he's developed a very troubling habit of falling asleep on her lately.
sorry I missed the last app round but planning on attempting the next if you're still game
"Rey!" he exclaimed almost immediately to her calling out his name. Neither seemed to stop them from the immediate embrace. "I've been looking for you. Tell me you're real."
She might have looked ready to cry but his words sounded as if he might. Finn inhaled her scent, keeping his eyes closed and wishing this wasn't some trick.
Gifts
"You're good with that, yes? I think I have an idea to help us but it will depend on how good you are with that gun."
sorry so late but planning on the next app round if you're still willing to tag