Entry tags:
❪ test drive #7 ❫
YOUR STORY BEGINS ![]() The Storm came. You remember darkness, but you don't remember much after that. You don't know how long you slept, but the dreams were short. You remember the expanse of stars and galaxies in your direct view. Every world and solar system ever known to man was present in your dreams in careful, pristine detail. You also witnessed the Storm, which has devoured a fair portion of these galaxies. Your Earth and similar planets were assimilated by the Storm. Somehow, you knew it would be the last you'd see of your world. That was when she told you what happened. You knew that you'd be living somewhere new. The details weren't clear, but you knew it was a part of a deal with the entity known as Darma - once, you might have been able to speak to her, but now you are only met with silence. When you awake, you will find yourself in Thesa Station. Your body is still cold, you're hungry, and the halls seem frighteningly bare somehow. EMPTY HALLS ![]() Despite the absence of Darma and the rest of the Natha Orbiters, the station is still managing to sustain itself. Those that dig within the station’s log will find that it’s currently in some sort of Energy Saving Mode. While Thesa isn’t at risk of failing any time soon, people will notice that the ship will appear more dim and desolate. Malfunctions will be common, and while none seem to be life-threatening (yet), they are notably inconvenient. Fortunately, it seems the Orbiters were prepared for the worst, and in a potential response to these concerning turn of events, they've prepared some help.
The virtual assistant takes a wide variety of shapes, from adorable animals to metal paper clips with googly eyes. Regardless of what form they take, their mission is clear: to help in any way they can. It’s unfortunate, however, that they just haven’t been calibrated properly. Hence, they will appear at the strangest times— in the middle of dinner or an important conversation— sometimes they won’t even offer anything useful. Apparently they were designed after a program that existed once, but who really knows.... However, while they may seem like nothing but trouble at first, there are many occasions in which they can actually help. They are equipped with a whole wealth of information on how to keep the station operational. They can offer tutorials and step-by-step instructions on how to fix various aspects of the station and beyond. Their knowledge is extensive, and if they believe the refugee they're assigned to needs a different kind of help (a lesson in smiling or how to have adequate small talk being some of the many topics they're equipped to teach), well ... they're not against supplying it. Expect some invasive teaching. The virtual assistants are also all synced together. Meaning, if there’s a big enough problem, they can ping one another and assign refugees to help with certain parts of the ship. The only problem is that prioritizing may not be their strong suit. What seems like a simple issue could be exacerbated into a huge ordeal. What someone thinks is a fire in the main hatch could actually be a plumbing issue near the Mess Hall. They also seem to assign people arbitrarily. One can only hope all the refugees get along. SEND HELP ![]() While no specific parts of the station are necessarily offline, a lot of the tasks the station would normally complete on its own will need to be handled manually. Fortunately, the main functions of the station are more than accounted for, however everything else will be up to the refugees. As there is no telling when the Natha Orbiters will return, perhaps it’d be wise to take this opportunity to learn to be a little more self-sufficient on Thesa Station. 1. There are some areas the Station can’t automatically clean without exiting its current emergency protocols. Each of these areas will be marked off on the map provided by Thesa's very own virtual assistant, Yppilc. According to Yppilc, one of the key places that would benefit from a good wash down is the airlock. As a fair amount of foreign matter travels through these doors, special suits will be provided for those cleaning the area. The suits will have a built-in communications system and will also include its own oxygen tank. A helpful feature to have, just in case someone may be swept out into space. Which happens more often than one would think! Cleaning too close to the controls can trigger the doors to open… they’re sensitive. The oxygen tank isn’t equipped to last very long, so you can only help comes soon. GIFTS FROM THESA ![]() The Natha have bequeathed their will unto the refugees, the burden of watching over their dear planet not given without a token of trust. Everyone, those newly awakened and those already settled, will receive periodic urging from Yppilc to visit the VR facilities. These messages will grow more frequent, more frantic, the longer they go ignored - for the sake of sleep, it’s best to indulge the request. Load into the simulation, and the scene is mired by the confusion of battle. You and another stand on a low hanging precipice, overlooking a failing front line. The location and conditions of the fight vary, drawn from the memories and fears of the participants themselves. Olympia and Wyver, locked in a caustic war - and your new home is succumbing. Or your homeland, entrenched in conflict from the past, or from a dreaded future. While the scene laid out before you is chaotic, one thing stands clear; your allies are fighting a losing battle. Comrades fall, innocents flee, and the wounded cry out for help. The program has determined what could best spur you and your comrade to intervene, though the more stubborn refugees may need additional goading from their partners. Your next action determines more than the outcome of the fight before you. Choose wisely - this message is conveyed mentally in a garbled voice that sounds familiar and ethereal all at once. Jump into action and fight. Save an ally - perhaps even your partner in this simulation - from certain death. Or help those who cannot help themselves. Act, and you will find yourself imbued with a new power. Use it, and the scene will soon come to a close. Despite returning to the reality of Thesa Station, you’ll find this newfound power still within your grasp. A gift from Darma, to aid in the battles to come. OOC Note: Feel free to give your character any one power that would be classified as a ‘major spell’ on the ACP rewards table. These powers can fall under any category (Unaffiliated, Natha, Olympia, or Wyver), and must be reported by existing characters and new applicants here under the most appropriate header no later than September 8th 11:59PM EST. Please include a brief description of the power you’ve chosen. You will receive a response within 48 hours if there are any modifications required. SOCIAL-LINKED(in) By some miracle, there are still some quieter parts of the hall. This may be an appropriate time to check out your smartphone. Aside from the expected "Omage" app, there seems to be a new one called Social-Linked. There, you may find a profile waiting to be posted. The app allows for the user to fill it in, but there is also an auto-function! upon pressing it, it will generate a shockingly-honest answer based on the Natha's observation of your history. Roman will be your only friend in this app, with his very own profile: PROBLEMS IN STASIS ![]() 1. The ship’s malfunctions have reached the stasis chamber, a long feared outcome finally dawning on sleeping friends and families. Yppilc will be quick to notify all refugees aboard that the pods will need close monitoring. Whether you’re visiting to keep an eye on things, or simply there to see the face of someone dear, be careful. Bumping a control panel, or drawing a hand along the glass could trigger an emergency ejection. Lights blink and a mechanism hisses, and then the pod is gone. With the pod thrust into space, you’ll be left with nothing but a small screen displaying the chamber’s position. There are ways to retrieve it— such as climbing into a suit from the airlock or following Yppilc’s instructions. Regardless of approach, it’s imperative that you stay calm. One error, and you could eject another pod or cut off the view screen entirely. 2. The newly awakened won’t find a moment of respite. The errors that pervade over the rest of the station have altered the contingencies for resuscitation in a majority of the pods. Some may awaken with gaps in their memory, or an old injury yet unhealed. Some may be afflicted with new ailments, such as loss of a sense or severe nausea. Anything could happen, with the computer systems processing so inconsistently. Interfacing with Thesa in any way, from entering the VR simulator to accessing the medical facilities, can cause the same range of side effects, so even established refugees should take caution. FINAL OOC NOTES
As always, feel free to wildcard prompts within Thesa Station!
These threads may be carried over as game canon if players choose. Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below. Players may submit an AC-length thread HERE from this TDM for 2 Natha REP. The due date for submission is September 16 11:59 PM EST. For this application cycle, there will be a cap of 60 and no reserves. Applications will be open on September 2 12:01 AM EST and end on September 4 11:59 PM EST. Thank you! |
un: gms
[ lol i have no idea when she's from but whatever canon point shmanon point ]
WHO DIS
[ "gms"
feels
familiar ..................... ]
no subject
[ before his guilt about her dad made him break up with her every other week or so. womp womp. but listen, they're trying again now. so. despite all this craziness of being here, wherever exactly "here" is, she's not going to let him act like he isn't an incredibly talented photographer. so there. ]
no subject
wait
who are you?
[ ... is texted as a cold sweat begins to creep over him like a very uncomfortable blanket. ]
no subject
[ cmon pete. uh dur. also i'm gonna say she's from like right before graduation because canon points and timelines are hard ]
no subject
oh my god
no subject
Did you just wake up, too? Where are you?
[ mildly concerned, mostly confused ]
no subject
And then: ]
i did yeah
i'm in the mess hall
[ And then there's a moment when the little text bubble reads ( . . . ) as Peter types and retypes:
are you really
and
are you real? are you a ghost? is this a joke?
and
gms that's really gwen maxine stacy and not
and not what ... how could it be anything else?
Finally the ellipses stops. ]
where are you?
no subject
But I passed the mess hall not too long ago.
Can I meet you there?
no subject
of course
i'm by the windows
[ ohgod ]
no subject
[ a little longer than that, actually, but she does turn right around to head back the way she came. all of this is pretty nuts - overwhelming to say the least - but a little less so now that she knows Peter's here. that she's not alone in this big crowd of people who showed up with her. the news about her world, the Storm, it doesn't seem real. none of this seems real. but meeting up with Peter, that's a start to feeling a little less helpless.
it takes her about ten minutes to get there, and then there's a bit of searching along the windows of the mess hall, but there he is. she doesn't rush over, but she doesn't exactly take her time either. she's glad to see him. really glad.
the kind of glad that has her moving in for a tight hug before she even says "hi".
wow. it's starting to hit her how insane all of this is. her voice sounds a little tight when she speaks up- ]
I'm really glad you're here, Peter.
no subject
Gwen --
[ 'I visited you in the cemetery' doesn't sound exactly sound great, even if the statement is true, so he clamps his mouth shut. His eyes are already beginning to sting, which is real dumb, yeah, he really needs to get a grip on himself. But he's terrible at getting a grip on himself, especially when he's moving (finally) to cling to her the moment she tries to pull back from the hug. ]
no subject
she's ready to pull away, but he's not, and that's alright. makes her smile, at least. she doesn't mind him needing more time to hold her, that's more than okay by her.
but- his heart is kind of pounding, she realizes. belatedly, but she wasn't really paying attention until now. her hand slides over his chest to rest over that heartbeat, and she takes a slow breath, like that could counter it. relax ]
Hey. [ it takes a little prying, but she guides his face up to look at her with a touch to his cheek, holds his face so she can find his eyes, so he can't hide. they're still close, her other arm is still around him, but she needs to look at him. ] It's okay. We're okay. [ this whole place, yeah. because she doesn't know what's got him so freaked out, she assumes its this whole situation, not- yeah. so she lifts up a bit to press her forehead to his, sharing his space ] We'll figure this out.
no subject
He can't comprehend the logic behind this reunion, can't even fathom how this is even possible. Maybe it's best not to question it in the event that his attempt to figure it out ruins the illusion. Maybe it's best to live through the dream until it ends.
(Because it'll end.)
(He saw her die. He held her in his arms.)
He keeps his gaze trained downwards, at least until she forces him to look up and then right at her, and he shakes his head - like, he just can't believe it.
He reaches up to find her hands and holds onto them in his. His eyes fill up but they don't quite shed with (frustrated, painful, devastated) emotion, not yet.
He shakes his head again. ]
Did you - did you just wake up?
no subject
[ she's quieter now, somehow, even though she was already talking to him with a hushed voice before. she knows him too well to not see the emotion in his eyes, how bright they are. she's feeling that too, in a way. so, so, so grateful. but something still seems so off, and she isn't totally sure she understands it. but maybe she doesn't have to, y'know, maybe he's seen something she hasn't. she wasn't with him when the storm hit. maybe it was his aunt, or- something. he did say he was looking for her. god, is may okay?
is her family okay? ]
We should sit down somewhere, maybe. [ not that she's moving. she doesn't exactly want to acknowledge the rest of the world around her at the moment, outside of this. which isn't responsible, she can't just get caught up in her boyfriend and how they're feeling, she knows this. but maybe just for a little while longer. ] Or we could go for a walk? Whatever you want.
no subject
[ Peter keeps at least one of Gwen's hands in his, fingers woven through hers and holding on tightly. He's got no intention of letting go. None at all.
To even be able to do this again ... it's insane. It's incredible, but it's insane. She's warm and smiling and alive and so very Gwen, and he can't stop studying her face.
Obviously she's likely going to be the one who has to call the shots because Peter is in something of a daze. Only moments after does he hesitate, like there's something he wants to say, something he wants to ask, but he isn't sure that he could.
Or that he should. ]
Uh - hey, Gwen ...