Entry tags:
❪ test drive: #1 ❫
YOUR STORY BEGINS ![]() The Storm came. You only remember darkness, but you don't remember much after that. All you know, perhaps, is that it was cold as you slept. You don't know for how long you slept, but the dreams were short, at least. You remember the expanse of stars and the universe that came in view. Every world and solar system ever known was displayed in your dreams in careful, pristine detail. You have also witnessed The Storm, which has devoured a fair portion of these galaxies. It was a dark, thick smog; ominous in appearance and ever foreboding. Your Earth and similar planets were immersed in The Storm. Somehow, you knew it would be the last you'd see of it. That was when she told you what happened, and how you can help. You knew that you'll be living somewhere new, even though you never asked for it. The details here weren't clear, but you knew you'd made a deal with Darma. Not long after, you'll wake at Thesa Station — Your body is still cold. It was all a dream, but somehow, you knew it wasn't — now, will you keep that promise you made to Darma? PROMPT: THE MESS HALL ![]() It's fascinating to the Orbiters how such a dull room can be turned around so completely with people in it. All meals are served by Roman, and while all the food is delicious, some of it is a bit odd. Is that neon green soup? That’s hideous. If you happen to be in the mess hall at a particularly unlucky time, you and the food will suddenly begin to drift. Someone’s got jokes, and they’ve turned off the gravity control. Now it’s just you, your fellow refugees, and the floating sea of food. Wait, did that person just chuck a pie in your direction? PROMPT: TRAINING MODULES ![]() While it’s all nice and well to familiarize oneself with Thesa Station, it is most advised that new arrivals venture out a bit. Not physically. No one is quite prepared for that yet. However, there will be several virtual reality training programs set for those who dare to be adventurous. For those who aren’t and don’t dare, well— good luck, all the same. Be advised, however, that participating in one of the training modules will start you off favorably with the Natha Orbiters’ in terms of REPUTATION. Once seated and appropriately strapped in, the system will automatically whir to life and the dense foliage and forestry of a section of El Nysa will open up. According to one’s map registry, it clear to see that it’s miles from the outer gates of Olympia, but not as far enough to venture into any other territories. So, in that sense, you’re safe.
PROMPT: STASIS UNIT ![]() You have found the massive section of Thesa known as the Stasis Unit. There’s no special access required to access this part of Thesa Station, but refugees are warned that it may not be for the faint of heart. Here, in large pods that nearly cover every square inch of the space, are all of the people the Orbiters have managed to rescue. Your loved ones, your greatest enemy, your next door neighbor— you might find them here. These people are in a state of deep cryosleep. Due to the damaging effects of The Storm, their bodies are not yet ready to be awoken. PROMPT: HANGAR STATION ![]() You find your way to the hangar station. Here rests are a factory worth of docked mobile suits. You recall how the Orbiters had previously spoken of a "space frontier," but only after seeing this you realize how real their words are. Most machinery have marks of wear and tear, assurance that they have indeed been used before, and an assembly of others are going through repairs and maintenance. No one seems to care that you've just strolled in. In fact, there seems to be a couple of the aircraft that beckon you to take a closer look. Maybe you’ll only look on the outside, maybe you'll be greeted by the hand of a mobile suit extending toward you and welcoming you to its cockpit. You go out and explore SPACE!!! Unfortunately, that mobile suit should have warned you it only had 20 minutes of flight time left in its system. Or, perhaps, you’re a particularly ambitious pilot and you’ve strayed past the designated perimeter. Either way, the HUD display is now blinking with errors, cropping up with a single message: DISTRESS SIGNAL. PROMPT: OMAGE
Upon receiving your mobile phone, you will be asked to set a username. Voila, you can now access the network! You can choose to send a message to the entire network, specific usernames, or you can try out the Orbiters’ service, Omage, which connects you to a random user. They thought this might be a good way for their new guests to make friends with each other...
Connecting to server... PROMPT: WILDCARD
You are welcome to write any scenarios in Thesa Station! Characters have been granted temporary access to the Observation Room, and are encouraged to study it carefully.
FINAL OOC NOTE
These threads may be carried over as game canon if players choose! Players are encouraged to submit TDM threads as application samples, but they are not required. Please direct any OOC questions to the questions thread below! A Training Module thread of AC length on the TDM may be submitted for 1 NATHA ORBITER REPUTATION POINT after acceptance.
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Anemone | Eureka Seven
[Anything that falls under the category of "sweet" and "dessert" Anemone is currently sampling. She'll hold out a spoonful to anyone who strays close enough to her seat, a big grin on her face.]
Have you tried this yet?
B. stasis unit
This place gave her the creeps, reminding her too much of the Warsaw labs, but she had to know, she had to be sure. There's so many other people she had to find, but these were the ones that were promised to be protected. The only ones she could ensure their safety.
Dominic.
Eureka.
Was it wrong of her to chose these two? Selfish?
"I'm sorry," she says, quiet because she knows that there are others around. She passed by many like her, trying to find their loved ones. "I'll do whatever I can. If our home is lost, I'll make sure there's something new for you to wake up to."
After everything Eureka went through to ensure peace, to have it lost to The Storm...
Anemone hangs her head.
C. omage
Connecting to server...
Looking for someone you can chat with...
You’re now chatting with theEND... Say hi!
>Do you know anything about those suits in the hangar? I might like to try one out if they'll allow me.
A.
[Feeling a tad peckish as of late despite being irritated about his new arrangements, Kefka is sampling each desert with the ornate spoon he snagged from the kitchen. He's making quite the mess here getting all sorts of chocolatey bits and sprinkles on his oddly colorful clothing and cream in places that shouldn't be remotely possible. However, he seems oddly content sampling everything on the proverbial menu.
That's a good thing since his mood swings are hilariously catastrophic on a bad day. Kefka has a temper, a very bad temper.]
Ick! [The jester makes a face after trying this green and blue flan with odd green tendrils sticking out of it.] Sour! Too sour!
[He shoves the offending dessert towards the pink haired girl to try. Kefka's sense of taste might be a tad questionable at times but he's certain this has to be the worst tasting crap he ever ate in his pentire life. He's absolutely certain that chocobos taste better than this mess here.]
Give it a shot but fair warning! This might make your lips pucker inside out. Very, very, very sour!
no subject
Okay, I'll brace myself!
[She peers down at the dessert, analyzing it like it's an opponent, and then nodding once with a look of determination before taking half a spoonful and--]
Oh!
[Flinches with a small shake of her head.]
That is sour... I have an idea! [She peers along her varied mix of desserts, seeking out one in particular, and finding it in a bowl of murky red cream. She grins up at her 'new friend' and pours it over the flan, mixing it in as well as the two can.]
This one was too sweet, so maybe they'll balance each other out, right?