It's strange; despite how (literally) alien everything here seems to be, there's a familiarity to this part. More than anything else, opening her eyes after death, after a grueling experience of agony, as if waking from a nightmare... feels comfortingly routine.
She hadn't gone in expecting to die. "This is not for the faint of heart" had seemed almost like a challenge. She was prepared to get in and out of there with knowledge and without incident, as someone who is no stranger to death or torture—and yet even she found herself harrowed by the sensory overload and overwhelming terror, and her inability to fight back. All she could do was run and keep running. There's nothing that feels more crushingly demoralizing than being obliterated by something so impersonal after a lot of futile effort.
But at least in this moment, as she wakes up, Bazett has nostalgia to soothe her, even if she can't hear Avenger's voice quipping about it.
She sits up carefully, making sure that there isn't any lingering pain in her body, looking over at the person next to her. Focusing on someone else is a good way to set aside her own feelings... and this person just went through the same humiliation she did. She puts on a façade of calm practicality as she addresses her companion.]
Can you get up?
training modules (1a)
[After going through that depressing incident at the Observation Deck, any simulation seems better in comparison, no matter how daunting. After arriving in this quaint historical scene, Bazett finds she doesn't really care about what her role is "supposed" to be—she's dressed in armor as a front-line warrior, but she drops the weapon as soon as it's in her hands. If anyone attempts to question her on it, simulated villager or otherwise:]
It's fine. I work better in closer combat.
[There's a flashy glow as she magically enhances her limbs, assuming a fighting stance as the dragon looms, fists clenched. Sure, the dragon is six stories tall. Sure, even if she isn't familiar with how dragons work on this world, she already knows that dragons where she comes from are immensely bad news that she really should not fuck with.
But you know what? This is a simulation, and she can punch a dragon, in a way she definitely could not punch a raging storm. So she's going to punch the dragon.]
omage
You’re now chatting with Anonymous... Say hi!
You don't have to say "hi". I'm only testing the feature.
I'd like to hear any advice or information you might deem useful for a new arrival, that wouldn't be covered by the official rundown. But if you'd rather small talk, then I'll disconnect now and you can find someone else. I think I have a good enough idea of how this program works.
wildcard
((or if you just wanna get in contact then hmu @ rivalcharacter))
Bazett Fraga McRemitz | Fate/Hollow Ataraxia
[Bazett opens her eyes.
It's strange; despite how (literally) alien everything here seems to be, there's a familiarity to this part. More than anything else, opening her eyes after death, after a grueling experience of agony, as if waking from a nightmare... feels comfortingly routine.
She hadn't gone in expecting to die. "This is not for the faint of heart" had seemed almost like a challenge. She was prepared to get in and out of there with knowledge and without incident, as someone who is no stranger to death or torture—and yet even she found herself harrowed by the sensory overload and overwhelming terror, and her inability to fight back. All she could do was run and keep running. There's nothing that feels more crushingly demoralizing than being obliterated by something so impersonal after a lot of futile effort.
But at least in this moment, as she wakes up, Bazett has nostalgia to soothe her, even if she can't hear Avenger's voice quipping about it.
She sits up carefully, making sure that there isn't any lingering pain in her body, looking over at the person next to her. Focusing on someone else is a good way to set aside her own feelings... and this person just went through the same humiliation she did. She puts on a façade of calm practicality as she addresses her companion.]
Can you get up?
training modules (1a)
[After going through that depressing incident at the Observation Deck, any simulation seems better in comparison, no matter how daunting. After arriving in this quaint historical scene, Bazett finds she doesn't really care about what her role is "supposed" to be—she's dressed in armor as a front-line warrior, but she drops the weapon as soon as it's in her hands. If anyone attempts to question her on it, simulated villager or otherwise:]
It's fine. I work better in closer combat.
[There's a flashy glow as she magically enhances her limbs, assuming a fighting stance as the dragon looms, fists clenched. Sure, the dragon is six stories tall. Sure, even if she isn't familiar with how dragons work on this world, she already knows that dragons where she comes from are immensely bad news that she really should not fuck with.
But you know what? This is a simulation, and she can punch a dragon, in a way she definitely could not punch a raging storm. So she's going to punch the dragon.]
omage
You’re now chatting with Anonymous... Say hi!
You don't have to say "hi". I'm only testing the feature.
I'd like to hear any advice or information you might deem useful for a new arrival, that wouldn't be covered by the official rundown. But if you'd rather small talk, then I'll disconnect now and you can find someone else. I think I have a good enough idea of how this program works.
wildcard
((or if you just wanna get in contact then hmu @